Space Engineers

Space Engineers

34 ratings
-UNSC- Charon Class Light Frigate
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
1.001 MB
9 Jun, 2017 @ 9:33pm
1 Change Note ( view )

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-UNSC- Charon Class Light Frigate

In 1 collection by FireGuy1996
FireGuy's UNSC Navy Collection
7 items
Description
--- If you like this build and want to see more, then be sure to give it a thumbs up and check out my other UNSC builds! Link Posted Below!---


I present to you my 5th addition to my UNSC Fleet, the Charon Class Light Frigate! The majority of this ship is a copy of my paris class frigate, with a slightly reworked interior, and some pretty heavy modifications to the exterior. The bridge has had some good attention, with a completely redesigned command deck. Located in the troop bay is a training room, inspired by Red vs. Blue as seen on their Charon Class ship called the "Mother of Invention".

Hope you all enjoy!

My UNSC Collection: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=827793179

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Preformance Related Info

SIM SPEED:

Stationary - 1.00
Accelerating - 1.0
Heavy Manuvering - 1.0


My System Specs:

FPS: 80-90 (High)

AMD FX-8350
Nvidia Geforce GTX 1060
8GB RAM

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Technical Specifications:


Length - 98 Blocks

Width - 35 Blocks

Height - 30 Blocks

Atmosphere Rated - No

Pressureized - Yes

Hangar Capacity - 4 Sabres

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Weapons:

11 Point Defense Cannons

1 MAC Cannon

4 Archer Missle Pods

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Enjoy! Please Rate!
23 Comments
Fenrir 23 Apr @ 4:23pm 
hey Fireguy, would it be okay with me messing and updating your ships to the modern SE style?
FireGuy1996  [author] 25 Jan, 2018 @ 4:32pm 
Its a bug with the game and the number of lights allowed in a worldspace. I have no idea if they are doing anything with repairing it but it started recently. When I built this ship I had no problems with it.
Benjamin Reichwald 23 Jan, 2018 @ 2:55pm 
the lights keep flashing on and off on this ship for me when i look in acertin area know why?
Spartan6772 12 Sep, 2017 @ 5:25pm 
I had a go in it in a server and there was an infinty and low and behold three secounds later we were taking on a Star destroyer XD
Ken Stormwolf 7 Sep, 2017 @ 10:03am 
hmmm thanks for the info sir.
FireGuy1996  [author] 7 Sep, 2017 @ 10:00am 
@Ken I honestly havent had any issues with rotors or pistons. I also don't use speed mods though. I know for a fact that speed mods can start causing some crazy stuff especially with rotors.
Ken Stormwolf 7 Sep, 2017 @ 9:22am 
So thats the secret then? But what about KLANG? won't that incure his wrath? due to pistons and Rotors still caussing some problems XD
FireGuy1996  [author] 7 Sep, 2017 @ 6:00am 
@Ken Using a connector. I recently figured out is much easier to use a doctor though, going to update the blueprint within the next few weeks.

Place a large grid rotor down, delete the head, go into the control panel for the rotor and click add small head and start building!
Ken Stormwolf 6 Sep, 2017 @ 7:20pm 
how did you put the small ship parts in there?
FireGuy1996  [author] 18 Jul, 2017 @ 9:31pm 
@PigExplosion The only two mods used on this ship are the two I have listed which add the weapons and emblems.