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The main reason for it though is that they are supposed to be "hoplites," so if the standard unit of half of the world was pikemen, that would actually be really unenjoyable to fight against with how effective they are in the base game.
I REALLY hope you find a way to update this to the latest patch. Another thing: In RTW pikemen could hold all enemies at spearpoint, whereas in this mod, enemies can walk through. That's a RTW feature that belongs here as well. I always liked that about pikemen, and I know it has been done in Rome 2 as well (requested it once from the DEI guys, and they did it for me).
Anyway, congratulations on this mod. I hope to see it updated!