Sid Meier's Civilization V

Sid Meier's Civilization V

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Nan Madol Wonder
   
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9 Sep, 2012 @ 11:40am
25 May, 2013 @ 1:32am
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Nan Madol Wonder

In 1 collection by Pouakai
Wonders of the World
87 items
Description
Nan Madol is the site of an ancient city built on and offshore on the island of Pohnpei, in the Federated States of Micronesia. It served as the capital of the Saudeleur dynasty of Micronesia for approximately 400 years, during which time food and water were brought by boat from other islands to sustain the populace. The most notable feature of Nan Madol is the various canals which run throughout the site. Ingame, Nan Madol provides +1 Food, +1 Gold and +1 Production from Sea tiles. It has to be built on the coast, and requires Civil Service.
19 Comments
glue 12 Jul, 2019 @ 6:18am 
Make it only provide 1 food, problem solved, because with lighthouse it'll make all coast tiles 3 food which isn't as broken
76561198130311291 11 Oct, 2015 @ 11:40pm 
The thing is that it stacks with the lighthouse. So coastal/sea tiles will still end up being 4 food tiles (equivalent to a farm grassland) without the workers and time needed to build an improvement, which is handy for growth and outright broken with the extra production and gold yield. It's like petra - kinda meh if you're just in flat desert, but dangerously powerful if you start adding too many extra yields on. Even if you take off the production or the gold bonus, it'll still be a strong wonder - having both lets coastal capitals snowball incredibly easily.
Pouakai  [author] 9 Oct, 2015 @ 11:35am 
+1 food on sea tiles is just a weaker and more expensive lighthouse though, hardly worth a wonder
76561198130311291 9 Oct, 2015 @ 6:02am 
Straight out broken, coastal petra with extra gold simply becomes absurd incredibly quickly. Was able to snag basically every wonder after civil service on immortal difficulty, against egypt. Balance it by removing the production and gold yields and you'll still have a strong wonder.
Rootimus 16 Jan, 2015 @ 3:36pm 
Thank-you
Alyfox 4 Oct, 2014 @ 8:25pm 
BNW compatible?

Pouakai  [author] 25 May, 2013 @ 1:54am 
v2 released - Fix for incorect Flavour attribute causing issues with GEM
Pouakai  [author] 15 May, 2013 @ 3:02am 
Whoops, thanks for the heads up. Should be able to fix that soon
donquiche 14 May, 2013 @ 9:46pm 
Hello Pouakai, there is a bug in the flavors declaration: you did use FLAVOR_FOOD instead of FLAVOR_GROWTH. Besides of expected consequences, this causes a bug with CivUp + GEM's tool tips and prevents IGE to start when used with those ones.
hambil 29 Mar, 2013 @ 12:59pm 
Yeah, a lot of things are supposed to be done certain ways it seems. Not a fan of that so far. But that is off topic. I love this wonder, and Grand, and played with them a lot. I look forward to whatever you do, or do not do, with them.