RimWorld

RimWorld

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Expandable Fermenting and Processing
   
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Mod, 1.1, 1.2, 1.3
File Size
Posted
Updated
8.247 MB
25 Jun, 2017 @ 9:09pm
17 Aug, 2021 @ 6:15pm
19 Change Notes ( view )

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Expandable Fermenting and Processing

Description
Exposes fermenting behaviour to xml for modders. The fermenting barrel is changed to use the new tags, and is commented to make adapting your own buildings easier.

If you wish to install this on an existing save and your beer barrels stop working, try deconstructing and reconstructing them.

You can find the RimWorld 1.0 version on Nexus[www.nexusmods.com].

Other versions:
B18

Version 0.5b:
Updated to version 1.0, no changes necessary.

Making a processing building using this mod:
Your building must have a component with either the class "ExpandableFermenting.CompProperties_Fermenting" or "ExpandableFermenting.CompProperties_Processing". The difference is that fermenting speed is affected by temperature, while processing speed is not.
Within that component, define the following properties:
• ingredientDef (required unless you define an ingredientFilter)
• ingredientFilter (an alternative to ingredientDef, only use one or the other)
• product (required)
• capacity (defaults to 25)
• fermentationDuration (in ticks, defaults to 360000 ticks or 6 days)
• minIdealTemperature (in C, use only with fermenting, defaults to 7C)
• processFinishedLabel (defaults to "Fermented" or "Finished" depending on class)
• idealTempLabel (defaults to "Ideal fermenting temperature" or "Ideal processing temperature" depending on class)
• outOfIdealTemperatureLabel (use only with fermenting, defaults to "Non-ideal temperature. Fermentation speed:")
Popular Discussions View All (1)
14
22 May, 2019 @ 11:02am
Bug Fixing Thread
eagle0600
64 Comments
Thundercraft 8 Feb, 2024 @ 8:02pm 
Any chance of an update for 1.4?
(There are certain mods which rely on this framework and are still waiting for it to update...)
MrClem97 9 Nov, 2023 @ 9:40am 
Please update? I love making beer colonies and this seems to be the only one that does not add 364557 million other things.
kooky112 20 Jul, 2023 @ 8:39pm 
Got confirmation that most likely this mod needs updating since the person who made winery went through their code and confirmed all they need is this mod to update.
dzlockhead 9 Apr, 2023 @ 9:32pm 
Either this or the winery mod is currently not working. Causing an issue with barrels. If dev still maintains, I can provide additional details.
kooky112 2 Nov, 2022 @ 12:28am 
I use this mod and your brothers mod. Could you guys both team up and update please?
eagle0600  [author] 27 Aug, 2021 @ 3:50am 
This is made to be used as a dependency for brewing mods, but as far as I'm aware the only mod that currently uses it is my brother's mod, Winery, Wine Making and Ageing .
Thundercraft 27 Aug, 2021 @ 12:13am 
By itself, this doesn't actually do much, does it? Is this intended as an example to help modders to learn to make a brewing mod and how to update it? Or do certain brewing mods require this as a dependency?
eagle0600  [author] 10 Aug, 2021 @ 6:19pm 
Recompiled for version 1.3
EtBellatorLucis 30 Jul, 2021 @ 1:09pm 
Sadly, it doesn't wokr in 1.3. Colonists just don't want to use fermenting barrels.
とおせんぼ 18 Apr, 2020 @ 8:46pm 
Hello.

I made your wonderful mod the premise of my mod.
We apologize for the delay in contacting us.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2056631665

There is a problem currently occurring.

If used at the same time as "VGP Drink", the brew barrel created with this mod will not work.
The error log does not occur either, so the cause cannot be identified.
This is occurring even with the smallest mod configuration.

Is there any solution I can do?