Killing Floor 2

Killing Floor 2

139 ratings
KF Koholint
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
18.779 MB
29 Jun, 2017 @ 3:12pm
4 Jul, 2017 @ 4:46pm
2 Change Notes ( view )

Subscribe to download
KF Koholint

Description
Map Name: KF-Koholintv06

My first map, based on the Gameboy Zelda game, Link's Awakening. It has a few graphical hiccups, as I struggled with learning UnrealEd, but hopefully it's enjoyable nonetheless.
Also I hope it works at all!
19 Comments
John27 12 Jul, 2019 @ 8:18pm 
While still compact, this map is bigger than it looks at the screenshot.
And now i am waiting for Kakariko Village to be remake...
Grïm 8 Jul, 2019 @ 4:03pm 
Everyone has their own tastes. Personally I liked it.
MrRogersBestNeighbor 12 Mar, 2019 @ 3:39am 
Boring as hell? I've always found this map to be incredibly fun. It's always been a fairly intense map. Maybe if you're playing it on normal or hard it's boring, but on Sui/HoE it's great!
sebul 28 Jan, 2018 @ 9:19am 
map is pretty, but its gameplay is boring as hell.
Larry 19 Jul, 2017 @ 1:05am 
It's simple in geographic design but the pixel art was really spot on. It had that nostalgic feel while also fitting into Killing Floor 2 pretty nicely.

I do wish that those older mape files made for a more interesting layout for the map. Maybe if you ever revisit this mape you could make it so we could pop into some of those buildings, or even blow up that rock face with a grenade to find goodies. You have some options for hidden easter egg functionality if you really wanted.

Good stuff and I featured it in one of my recent Killing Floor 2 Custom Maps videos.

https://youtu.be/wOLBrO_LJp4
Pokerman 12 Jul, 2017 @ 11:19pm 
I would like the crumbling rocks can be destroyed (as KF-Splinter's wall) , and it will contains some ammo crates or armor vests.
Pokerman 12 Jul, 2017 @ 11:18pm 
@musicshootout198

It's a Zelda map.
Lakitu 9 Jul, 2017 @ 1:26pm 
Well done.
Agent Slacker 🎮 8 Jul, 2017 @ 7:18pm 
My only real complaint was that when I saw the crumbling rocks, blowing it up didn't open it up. I was kinda hoping for more interactivity, but other than that, I love the concept of this map, and I like the map itself. Hope you do more of these kinds of maps.
RollinRoy 6 Jul, 2017 @ 8:50am 
this was fun, girl dracula. thanks for making it.
i certainly prefer this to all the super-dark default maps (ow, my eyes).
that said, i feel like it makes the game too easy for me. i was able to beat the doc., and i never beat that bastard lol.
might i suggest that you make a bigger map? that is, of course, up to you.
g'day. =]