Don't Starve Together

Don't Starve Together

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[HARD] Harder food & cooking
   
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2 Jul, 2017 @ 8:28am
19 Nov, 2019 @ 3:37pm
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[HARD] Harder food & cooking

In 1 collection by Swaggy
Hard mods
5 items
Description
Nerf "easy" food combinations such as using ice in crock pot or giving monster meat to birds.

This mod is intended for players who want a more realistic survival experience and removes broken ways to produce food. It should only affect experienced players, casual users won't even notice it is enabled and the game shouldn't be harder for them than it is already.

Most of the changes are configurable and can be disabled.


CHANGELOG:

Ice cannot be used as filler in the crock pot.

Overpowered way to make recipes, especially meatballs.
Ice can still be used for recipes that explicitly require ice.


Birds cannot eat meat, can only give one egg per day, and with only 70% chance.

Birds can no longer be used to produce eggs from just monster meat.
The bird won't accept any more food for a day after producing an egg, meaning you probably want to have multiple bird cages now.


Pigs respawn 5 days after being killed, instead of 4. Catcoons drop only a morsel.

Pigs and catcoons are a very easy to kill, abundant source of meat, especially in winter.


Ponds can contain up to 3 fishes instead of 10, generate new fishes 3x slower.

In the original game ponds generate one fish every 2 minutes and can contain up to 10, which is insane. This makes ponds and fishing an almost infinite source of good food.


Bee boxes honey production rate reduced by 20%


Other changes: (each can be disabled/tweaked)

* Crockpot has 1% chance to give a random unexpected recipe
* Wolfgang: sanity penalty increased by 10%, but hunger transitions are now cancellable
* Wendy runs 10% faster
* Willow runs 10% faster
* Willow's lighter durability increased.
* Stalagmites give less gold.
* in addition to ice, you can disable monster meat and/or twigs in the crock pot (recipes that require them are still working, such as kabobs etc.)



Special thanks to:
- EvenMr for his help with coding.
- IcyFoxe for the inspiration (DST Food Overhaul ).
28 Comments
Hamburger 10 May @ 8:03pm 
how do you make it so that it doesnt feel like literally everything with meat in it will just make meatballs half the time
Username017 3 Dec, 2024 @ 11:24am 
nerf butterfly wings. the amount of food and health they give is insane compared to the effort
ErrorM3_997 25 Jul, 2020 @ 3:32am 
make the bird "plop out all its eggs after a days delay instead" and you got yourself a reasonable bird nerf.
Swaggy  [author] 19 Nov, 2019 @ 3:25pm 
Update:

Crock pot will now be less nice with modded recipes that require ice, in the following way:
if you put at least one ice and monster meat, or 3 ices, the result will always be wet goop no matter if moded recipes exist for the thing you tried to create.
If you put 2 ices, there is 50% chance that the result is wet goop.
If you put only one ice, the result will always be a normal modded recipe, unless it contains meat, then it has 15% to produce wet goop instead (because it is usually a meatball-like recipe and I want to nerf that).
ЭclipsЄ 9 Sep, 2019 @ 5:14pm 
Thank you. :steamhappy:
Swaggy  [author] 9 Sep, 2019 @ 4:04pm 
@ЭclipsЄ I have finally fixed the bug you reported about being able to click very fast to get more eggs. It is still possible to feed it very fast, but it won't do anything, only the first seed counts.

I have also set the default rate for eggs to 90% instead of 70%, I think it was too harsh.
ЭclipsЄ 27 Jun, 2019 @ 3:45pm 
@Swaggy Thank you for your mod. Really enjoying it. :cleanseal:
Swaggy  [author] 23 Jun, 2019 @ 8:17am 
@巨人 Thanks for reporting this. I am not playing anymore, but I will take a look some day.
ЭclipsЄ 19 Jun, 2019 @ 6:28pm 
There's a minor bug with the birds. You can give more than one seed (about 3~4) if you click very fast.
Swaggy  [author] 1 Mar, 2019 @ 2:13pm 
@Alex
I believe the mod is compatible with DST food overhaul (95% chance) but I didn't test yet. You can probably even set conflicting options like ice as a filler enabled in one mod and not in the other, it should work and the recipes that will be generated in crockpot will be the most restrictive.

For the other changes you've mentioned, I'm sorry but I've no time for modding anymore and will be active only to fix critical bugs or reply to comments. If you have some programming basics I would suggest you learn to mod yourself by looking at the code of this mod, since the changes you're suggesting don't look very hard to implement, and will allow you to tweak them exactly how you want.