Don't Starve Together

Don't Starve Together

[HARD] Harder food & cooking
28 Comments
Hamburger 10 May @ 8:03pm 
how do you make it so that it doesnt feel like literally everything with meat in it will just make meatballs half the time
Username017 3 Dec, 2024 @ 11:24am 
nerf butterfly wings. the amount of food and health they give is insane compared to the effort
ErrorM3_997 25 Jul, 2020 @ 3:32am 
make the bird "plop out all its eggs after a days delay instead" and you got yourself a reasonable bird nerf.
Swaggy  [author] 19 Nov, 2019 @ 3:25pm 
Update:

Crock pot will now be less nice with modded recipes that require ice, in the following way:
if you put at least one ice and monster meat, or 3 ices, the result will always be wet goop no matter if moded recipes exist for the thing you tried to create.
If you put 2 ices, there is 50% chance that the result is wet goop.
If you put only one ice, the result will always be a normal modded recipe, unless it contains meat, then it has 15% to produce wet goop instead (because it is usually a meatball-like recipe and I want to nerf that).
ЭclipsЄ 9 Sep, 2019 @ 5:14pm 
Thank you. :steamhappy:
Swaggy  [author] 9 Sep, 2019 @ 4:04pm 
@ЭclipsЄ I have finally fixed the bug you reported about being able to click very fast to get more eggs. It is still possible to feed it very fast, but it won't do anything, only the first seed counts.

I have also set the default rate for eggs to 90% instead of 70%, I think it was too harsh.
ЭclipsЄ 27 Jun, 2019 @ 3:45pm 
@Swaggy Thank you for your mod. Really enjoying it. :cleanseal:
Swaggy  [author] 23 Jun, 2019 @ 8:17am 
@巨人 Thanks for reporting this. I am not playing anymore, but I will take a look some day.
ЭclipsЄ 19 Jun, 2019 @ 6:28pm 
There's a minor bug with the birds. You can give more than one seed (about 3~4) if you click very fast.
Swaggy  [author] 1 Mar, 2019 @ 2:13pm 
@Alex
I believe the mod is compatible with DST food overhaul (95% chance) but I didn't test yet. You can probably even set conflicting options like ice as a filler enabled in one mod and not in the other, it should work and the recipes that will be generated in crockpot will be the most restrictive.

For the other changes you've mentioned, I'm sorry but I've no time for modding anymore and will be active only to fix critical bugs or reply to comments. If you have some programming basics I would suggest you learn to mod yourself by looking at the code of this mod, since the changes you're suggesting don't look very hard to implement, and will allow you to tweak them exactly how you want.
Alex 27 Feb, 2019 @ 4:02am 
@Swaggy
Coming back at you with probably some of the same cuz I forget but some new.
I'd like bunny men nerfed as well. Double + if theres a way to prevent them from being built on surface. There was a mod for regular DS that did that years back but i wasn't as concerned than.
Bunnies respawn each day and can be farmed by any one more easily than Webber farms monster meat.

I'd like it if there where a mod to keep you from over eating. If food would restore more hunger than you've got empty can't eat it. Keep food from being the catch all for health and sanity. Make it more of over coming attrition.

Removing the rock requirement from healing salve cuz cmon not going to throw away a mortar and pestle every time and rocks a pain in ass long term.

Lastly because i didn't already asked is this compatible with DST Food Overhaul?
Alex 17 Feb, 2019 @ 10:40am 
@Swaggy
Still going around checking out every mod under the sun. As such I got alot of overlap with this. The only bits I'm really interested in are slower honey, Pig Respawn, and morsel and instead of meat form catcoon. (Not sure which mod thats from dont' see it listed here). I use Food Overhaul so not sure if they're compatible with both making changes to birds and filler. Personally I I just want filler limited to 1 per meal. Monster meats fine its a meat item and can't use more than 1 with out it turning to lasagne any ways.
christopherme 12 Feb, 2019 @ 12:46pm 
oh no
s 31 Jan, 2019 @ 2:29am 
now this is a good mod
Swaggy  [author] 23 Jan, 2019 @ 12:31pm 
In the current state of the mod you still have the option to reduce bee boxes rate to something ridiculous like 20%, they are still maintenace-free but it will be much less reliable as a source of food.

But I'd advise you to test with the default mod options first as it is more an annoyance than a real threat. After surviving winter you'd probably already have found other ways to get food.
Meat Man (Alfons) 22 Jan, 2019 @ 8:47am 
Well, the game is called Don't Starve, getting food should be an interesting chore, hunt for food, eat honey, eat vegetables, etc etc, each putting you into more or less risk and danger. If you would need flowers over time, that would need you to catch butterflies with nets, which cost a little spider silk.

Maybe it could be that you need some.. boss-drop in order to keep bee-boxes up and running (Dropped from Bee-queen or something)? One boss-drop will make it produce a good bit of honey, but not infinite before needing a refill. This adds a more fun chore that simply isnt literal gardening, but still not quite maintenace free.
Swaggy  [author] 22 Jan, 2019 @ 3:13am 
@Mean Man
That's an interesting suggestion, here are my thoughts.
I agree bee boxes rate is completely broken, even with the -20%, but imo this is not a problem as at some point players want to focus on something else than food. I'd much rather nerf the end game in an other way, like for example by introducing catastrophic events or more bosses like Deerclops.
Once you manage to setup bee boxes you're probably not starving anymore, and nerfing them like this would not make the game harder but just more annoying, that's something I want to avoid.
This mod only focuses on the early game, as bee boxes are a bad early game option I think we can say they are actually "balanced".
Meat Man (Alfons) 21 Jan, 2019 @ 8:03am 
Bee boxes only reduced by 20%? Bee boxes are crazy still. In my opinion, they should "consume" a flower after enough time, so they arent near maintenace less food generators.
Swaggy  [author] 23 Dec, 2018 @ 8:24pm 
New update with some important changes:
* Filler restrictions will now affect MODDED recipes too. Recipes that actually require ice or twigs are still not affected, just like one would expect.
* Some default configuration values have been changed and this usually messes up DST. You should probably "Reset" the values once after you have updated the mod.
* Crockpot now has a very small chance to return a random dish no matter what ingredients you've put in (can be disabled, default is 1%)
Swaggy  [author] 13 Aug, 2018 @ 3:22pm 
Thanks. Yeah this combo makes surviving almost trivial.

I will soon push a new update to make it compatible with other recipe mods (Currently ice is disabled only for vanilla recipes)
Des 12 Aug, 2018 @ 10:47am 
Another must-have to make the game harder. I always found myself b-lining it to the ice/meatball combo and with this itll make things way more interesting. I pretty much only main Wigfrid too so yeah, lots more "fun" to be had with this.
Epishade 10 Jan, 2018 @ 10:17pm 
Hey great work! I'll definitely use this now the next time I play with my friend. Just from loading it up I've tried out the monster meat change and everything works out great! I haven't had the chance to test the other options, but maybe the next time I load this up with a friend we'll make it far enough to see if they work. I play with Recipe Rebalancer on as well and we practically never make it more than 2 seasons haha
Swaggy  [author] 10 Jan, 2018 @ 7:34am 
@epishade Hey ! I wasn't even aware people actually used my mod :D
For the problem you mentioned I can't easily fix it, this is because both of our mods overwrite the recipes of the game and he has probably set his mod's priority higher than mine.

That said, I've just added an option myself to disallow monster meat. It's not as elaborate as the mod you mentioned though, but I think it will work. I've also added plenty of configuration options.
I'm going to test the changes tonight, it is possible that there are hidden bugs, but I'm updating it now if you want to try. So far I didn't notice anything weird.

I ve sent you a friend request in case you find bugs/suggestions, you can report them directly to me.
Epishade 10 Jan, 2018 @ 2:43am 
Awesome mod, but when I use it with "Nerfed Monster Meat" it disables that unfortunately. Idk if you'd be able to figure out how to fix that, but I think I'll use the no monster meat in crock pot mod instead for more challenge. Would be nice to use this one too tho!
PERSONA5JOKER 19 Dec, 2017 @ 11:27am 
11. doctor =)
Tasthesose 17 Sep, 2017 @ 8:15am 
now all he needs for swag is some sunglasses:steamwings::plane::postcardf:
Swaggy  [author] 11 Sep, 2017 @ 3:44pm 
@tas Good question. I could have chosen Amy, Rory, or a Dalek instead. But the Doctor was the most appropriate and swag choice in my opinion
Tasthesose 11 Sep, 2017 @ 2:32pm 
why a picture of the doctor??