Don't Starve Together

Don't Starve Together

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Winley, the 4_6 Experiment
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File Size
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161.214 MB
6 Jul, 2017 @ 7:26am
6 Jul @ 3:02am
230 Change Notes ( view )

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Winley, the 4_6 Experiment

In 1 collection by ForxeNN
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28 items
Description
It is recommended to use this mod without other modifications to prevent possible conflicts.

Yes. A casual Catcoon combined with Gnar, from League of Legends. I know, very creative.
I mean.. maybe he inherited something different from: cats , otters , raccoons , rabbits , bats , foxes , squirrels , rats , wolves , badgers , pandas , possums , monkeys or more..
Who knows which parts of animal bones were used to assemble "his" skeleton,
because he wasn't born like other living creatures from "their" world..


         More information about Winley's...
                          \_________     __
                                 \_____/____
[Note]: This character might be a little bit.. complicated.       /     \   \
So change some of his options as you wish to help yourself, in mod's \configurations/.
For now almost all of his additional /abilities\ are Enabled by default
                  \_\____/
                  _/    \____________
                                   \
                              /
     More important information about Winley's passive...


Mod is now compatible with:

[API] Mods in Menu by ~Fidooop and more...


Winley IS NOT compatible with:
[API] Modded Skins
(Skins are disabled due to outdated api prefab compatibility)

Winley - known as Gnarcoon, has 48 playable skins atm.. for free!





             (Winley's has 20 level on start as default.)
             (Winley's maximum level is 50 as default.)


            Here you can find out about Level Improvement



Winley spawns in game with these items after enabling 'Easter Egg' option from mod's settings

         Here you can find more informations about 'Easter Egg' items


Friday Night Funkin' reskin mod is out!
Click here to check mod page[gamebanana.com]






Link to Single player mode : [DS] Gnarcoon

If you see any bugs, report them to me and I'll do my best to fix them.

Have fun with thisvery politeanimal!
Popular Discussions View All (14)
4
13 Sep, 2024 @ 5:59am
Gnarcoons make the game disconnect.
XDNick123
6
1
3 Apr, 2022 @ 7:38am
S̸e̵cre̶t ̴̆͝Ite̴ms.̵̓̍..̶!̸
ForxeNN
1
13 Sep, 2024 @ 6:03am
Superior Bird Skull and Superior Boomerang Suggestions
XDNick123
278 Comments
ForxeNN  [author] 6 Jul @ 11:51am 
As I said, mod works normally, to me, even to a friend I asked for additional testing.
If the _ turns out to not be the issue afterall, and you fixed it, then I will leave it as is for now.
Evergreen 6 Jul @ 11:42am 
Try replacing this line of code:
if inst.components.skinner then
inst:AddTag("winley_"..inst.components.skinner.skin_name) end
With:
if inst.components.skinner and inst.components.skinner.skin_name then
inst:AddTag("winley_"..inst.components.skinner.skin_name) end
This fix worked for me so it should just work in general. I used AI to help me fix this so I apologies if your against AI.
ForxeNN  [author] 6 Jul @ 11:13am 
@Evergreen
Character still works normally to me for both cave and caveless worlds
I'm not seeing any unnecessary _ in the code within that spot either
so I don't really know what to do about it
ForxeNN  [author] 6 Jul @ 10:42am 
@Evergreen
Thank you for noticing it. I understand what's wrong and I am a bit surprised it suddenly not working as I was testing mod myself before uploading. There was no issue...
Hotfix on the way
Evergreen 6 Jul @ 10:39am 
I think you might of made a mistake with the gnarcoon prefab file. You added an unnecessary _ on the side of Winley's code name at line 192. Therefore it's causing the server to crash when you load him in-game. Here's the log if you don't understand what I'm saying: [string "../mods/workshop-966112778/scripts/prefabs/..."]:192: attempt to concatenate field 'skin_name' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-966112778/scripts/prefabs/gnarcoon.lua:192 in (field) fn (Lua) <90-199>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298> I get I was using other mods but I also tested this with no other mods enabled and it still crashed.
XDNick123 4 Sep, 2024 @ 4:11pm 
must be the character with the best sprite I've ever seen.
mouse thing 1 Jul, 2024 @ 12:30pm 
me toooo
ForxeNN  [author] 1 Jul, 2024 @ 2:31am 
@mouse thing
We've talked about it...
Hoping there will be Yuumi modded character for you soon :tabbycat:
mouse thing 30 Jun, 2024 @ 11:59pm 
omg yuumi skin please
Pinkamena11FazPony 21 Apr, 2024 @ 5:49pm 
I have old API that works with the mod as I roleplay and I need the mod to work with the charlie mod's skins.