Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If the _ turns out to not be the issue afterall, and you fixed it, then I will leave it as is for now.
if inst.components.skinner then
inst:AddTag("winley_"..inst.components.skinner.skin_name) end
With:
if inst.components.skinner and inst.components.skinner.skin_name then
inst:AddTag("winley_"..inst.components.skinner.skin_name) end
This fix worked for me so it should just work in general. I used AI to help me fix this so I apologies if your against AI.
Character still works normally to me for both cave and caveless worlds
I'm not seeing any unnecessary _ in the code within that spot either
so I don't really know what to do about it
Thank you for noticing it. I understand what's wrong and I am a bit surprised it suddenly not working as I was testing mod myself before uploading. There was no issue...
Hotfix on the way
LUA ERROR stack traceback:
../mods/workshop-966112778/scripts/prefabs/gnarcoon.lua:192 in (field) fn (Lua) <90-199>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298> I get I was using other mods but I also tested this with no other mods enabled and it still crashed.
We've talked about it...
Hoping there will be Yuumi modded character for you soon