Starbound

Starbound

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Armor Collections
   
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348.402 KB
6 Jul, 2017 @ 2:03pm
16 Jun, 2019 @ 7:32pm
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Armor Collections

In 4 collections by Azure Fang
Azure Fang Server Modpack
268 items
Collection of Collections
8 items
"Closest to Vanilla" QoL Collection
44 items
Azure Fang's Starbound Mods
63 items
Description
1.4 NOTICE:
Armor added by 1.4 is all cosmetic. This mod only tracks functional armor, so there was nothing to add here.

In vanilla, we have collections for fish, figurines, food, fossils, bugs, pokem*ahem* captured monsters...
Thanks to some fantastic modders, we also have collections for plushies and dolls, legendary weapons, musical instruments, and even trading cards...
But when there's so many unique pieces of armor (and an associated, difficult to track achievement), why not armor?

Well, start collecting armor!

This mod adds 5 new custom collections for vanilla armor:
  • Basic - Tier 1-4 armor crafted before Replicator Addons.
  • Accelerator - Tier 5-6 armor crafted at an Accelerator Table.
  • Manipulator - Tier 5-6 armor crafted at a Manipulator Table.
  • Separator - Tier 5-6 armor crafted at a Separator Table.
  • Non-Racial - Armor found on merchants, as loot, and the Perfect set.
If you have any armor before installing this mod (if not, get crafting), simply drop the pieces and pick them back up to add them to the collections.

Special Thanks
NinjaChameleonX: For the Trading Card mod which drove modding interest for collections when they were first introduced.
Not Mr Flibble: For the Custom Collections UI mod that is nearly (OK, totally) necessary for adding additional collections.
Seyjin and Lex: Who created new, varied custom collections that inspired me to continue the trend and create patch files for 200+... different... assets, wait, it's HOW late in the day now?!
Popular Discussions View All (4)
0
10 Jul, 2017 @ 1:08pm
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Azure Fang
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6 Jul, 2017 @ 2:45pm
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Azure Fang
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6 Jul, 2017 @ 2:38pm
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Azure Fang
20 Comments
Pesto Posta 29 Jul, 2019 @ 2:43pm 
... would you do it for interweb hugs? XD
Azure Fang  [author] 2 Jul, 2019 @ 8:40am 
@Ziggy
I considered it back when I was producing this mod, but passed for two reasons.

The first is the number of cosmetics. There's about as many as there are functional armor, and at the time I didn't want twice as much work. I'm still not sure I ever want to make another collection this big again.

The second is that Chucklefish is lazy as hell. There are tons of cosmetics in the assets that players cannot access or that have been removed from play but are still in the assets with no denotation, and Starbounder is woefully inaccurate in those terms. It would be extremely hard to create a collection without accurately knowing what items can actually be found.
OperatorAss 2 Jul, 2019 @ 1:13am 
have you thought to make it so there's a section for cosmetic only armor collection?
Azure Fang  [author] 10 Jul, 2018 @ 4:53am 
@Lex
Yeah, but tedious shit like this is what I thrive on. Like the spreadsheet I just completed for the mobile game Gumballs & Dungeons :squirtooh:

Also, thank you for reminding me that I promised to fix a minor bug in my Armor Descriptions mod :P
Lex 10 Jul, 2018 @ 12:56am 
Heh, the main reason why I never bothered to create an armor collection is exactly that "create patch files for 200+... different... assets, wait, it's HOW late in the day now?!"
RandomHoneySlime 2 May, 2018 @ 1:30am 
Nice Description :P gotta avoid those Nintento B*stards and their love of claming everything that sells well as thiers o-o
Azure Fang  [author] 31 Aug, 2017 @ 4:01pm 
@LordBlade
Possibly. We'll see. For now I'm taking a break from all but small-scale mods at least until 1.4 releases.
LordBlade 31 Aug, 2017 @ 12:11pm 
Think you could put together a collection page for all the cosmetic items?
Wopadingo 28 Aug, 2017 @ 1:02am 
hi
Azure Fang  [author] 12 Jul, 2017 @ 1:22am 
@Sapphyre
I really don't know how to judge between client-side and server-side, and I'm not willing to hazard a guess.