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I considered it back when I was producing this mod, but passed for two reasons.
The first is the number of cosmetics. There's about as many as there are functional armor, and at the time I didn't want twice as much work. I'm still not sure I ever want to make another collection this big again.
The second is that Chucklefish is lazy as hell. There are tons of cosmetics in the assets that players cannot access or that have been removed from play but are still in the assets with no denotation, and Starbounder is woefully inaccurate in those terms. It would be extremely hard to create a collection without accurately knowing what items can actually be found.
Yeah, but tedious shit like this is what I thrive on. Like the spreadsheet I just completed for the mobile game Gumballs & Dungeons
Also, thank you for reminding me that I promised to fix a minor bug in my Armor Descriptions mod :P
Possibly. We'll see. For now I'm taking a break from all but small-scale mods at least until 1.4 releases.
I really don't know how to judge between client-side and server-side, and I'm not willing to hazard a guess.
Take a look at the discussion. I've found a way without needing to create new item files.
I understand. It's not that I don't want to do it at all. I just don't have the time to do recolor work for 242 sprites at the moment. When I get off work, I'm going to investigate whether or not the .collection accepts gradient data, though.
Creating new items, in terms of graphical assets, is a little beyond me, or at the very least beyond anything I have time for. That would require isolating the gradient(sp?) data from every piece of armor, recoloring (or possibly easier, palette swapping) each item to match the data, then creating dummied .armor files for the .collection tables to call. A definite solution, but not one I see myself being able to implement in the forseeable future.
I just found a way to get the right colors. Just creat new items.
And thank you
To be perfectly honest, I unpacked your plushie collection as a learning aide for creating the collections, so you deserve an extra round of thanks.