Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Firearms are totally glitching out. I click to fire and my game freezes for about 15 seconds. Then I'm able to move around, but my guy is frozen looking in the direction. I can then switch weapons or tools and he begins to move correctly.
If I switch back to a firearm he freezes again but this time the game doesn't freeze.
I unsubbed and resubbed and it fixed the problem so I think another mod is clashing with it.
I'm going to play with the mods I have and see which one is effecting it. This might be just a bad load and the reload worked fine. So if anyone else has had this problem, try to unsub and resub.
@h0ax Even with "Manufacturer's Touch" I can't get the same result. I would need your mod list to troubleshoot. The Erchius Eye is my fault which I can easily fix.
@coldReactive (Iyeru) I will begin to look into that.
The current FU starting pistol in the human ship doesn't follow this, and still uses energy.
Amusingly, the Erchius Eye also doesn't use energy on its primary fire now, so you get a 1 in 10 chance to receive a unique deathbeam weapon with an alt-fire that doesn't even fire fast enough to drain energy in any meaningful way. I also have a Weapon Upgrade mod, so I have a good chance to keep this deathbeam well into endgame if I'm careful.