RimWorld

RimWorld

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USCM - Xenomorphs Faction
   
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Mod, 1.5, 1.6
File Size
Posted
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3.457 MB
13 Jul, 2017 @ 6:56am
11 Jul @ 9:23am
34 Change Notes ( view )

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USCM - Xenomorphs Faction

In 1 collection by Hiztaar
USCM
4 items
Description
This mod introduces the Xenomorphs Faction.

IMPORTANT!
The mod is updated for 1.6 but will be replaced by a new mod soon (Probably around October 2025). For more information, join the discord: https://discord.gg/MJ5Draxjud

Xenomorphs are a nightmare.
They will rush you sometimes after 60 days, meaning that your score should be high enough to spawn a terrible assault when they will appear. Their faction is hidden and they will send you 4 types of xenos :
- Runners : Fast, animal "bred" xenos
- Drones : Your usual nightmare, born from human host
- Praetorians : These things are basically tanks, large, tall, resistant and powerful
- Queen : When the queen comes, problems are very close

All xenos have 2 hand attacks, one "mouth" attack with devastating effects and one "Tail" attack that can easily behead or dismember. You have been warned !

Xenomorphs have specific bodyparts. They do not have eyes and breath with their back tubes.

This mod works very well with USCM - Colonial Marines Faction. Their help might save your life.



Special thanks to Walking Problem for the code and base XML from his mod !


Vanilla friendly

Credits / Thanks :
- Albion : Saved the day with the bug regarding the attacks not happening and the error in the console. Here is the link to his great mod ! : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1123043922
Popular Discussions View All (2)
10
12 Apr @ 9:14am
They mostly come out at night... Mostly...
Xane Tempest
0
2 Feb, 2019 @ 7:02am
Xenos sounds not found
WaKeMaTTa
405 Comments
Hiztaar  [author] 10 hours ago 
There is a new mod being developped that will allow playing as xenomorphs and extend considerably their behavior and features as antagonists also. You can know more if you join the discord I linked at the top of the mod description :)
Jester 11 hours ago 
Imagine if you could make a hive of these and have them on your side like insectoids expanded and whatnot. Live solely on graveships, would make a terrifying playthrough.
Hiztaar  [author] 11 Jul @ 9:00am 
I will update this mod for 1.6 but it will be replaced by @Nighzmarquls new Xenomorph mod that should release around october. You will also be able to play as Xenomorph with his mod so I can focus on USCM
Itsuko 4 Jun @ 8:25am 
can we get the k series xenomorphs aswell?
Supahz 22 Jan @ 10:23am 
Too bad they don't drop at least some sort of armor or crafting material on butchering
Korvon 10 Dec, 2024 @ 9:29am 
nevermind just had a hit the other day so very glad i had walls and a murder tunnel definately had a butt hole pucker moment there. it seems randy was just waiting until i had some uscm gear before he poured on the rain
Hiztaar  [author] 3 Dec, 2024 @ 10:34am 
It's possible as they can weigh a bit. Do you have other mods? Especially mods that affect faction HQ location and raids ?
Korvon 2 Dec, 2024 @ 11:34pm 
never seen xeno's in any of my games was wondering if they were bugged or something turned on dev mode in factions and yea they are there does randy just not use them?
CrackaJack 17 Sep, 2024 @ 10:49am 
im an artist, that mod is very complex, im not good at xml and have no clue of c#. there are probably reasons nobody updated it yet, sry
Hiztaar  [author] 17 Sep, 2024 @ 10:47am 
I am only maintaining this mod as of now. Maybe @CrackaJack ?