RimWorld

RimWorld

Genetic Rim [DEPRECATED]
Showing 21-30 of 103 entries
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Update: 1 Mar, 2020 @ 7:16am


v5.04:

Changed all patches to run faster
Added HALO: Rimworld Heretic Mechanoids compatibility for gene extraction
Modified namespace of the ranged attack unlocker

Update: 29 Feb, 2020 @ 4:42am

v5.03:

- Updated Harmony to 2.0.0.7 to avoid recent Harmony problems

Update: 19 Feb, 2020 @ 6:14am

Removed C# source files from the Steam version of the mod. If you want to check the code, go to GitHub. The mod was 120 MB with source and this is likely to go up with time

Update: 19 Feb, 2020 @ 6:06am

Forgot to update the Thumbnail

Update: 19 Feb, 2020 @ 5:56am

v5.02:

- Updated to RimWorld 1.1

Update: 19 Oct, 2019 @ 3:31am

[Auto-generated text]: Update on 10/19/2019 12:30:55 PM.

Update: 31 Aug, 2019 @ 4:44am


v4.506:

Added Vanilla Animals Expanded — Desert and Extreme Desert compatibility

Update: 22 Aug, 2019 @ 11:56pm

v4.505:

Added Vanilla Animals Expanded — Arib Shrubland compatibility
Added compatibility for the Junglealisk, a new Alpha Animals creature
Added recipe for the Compound Eyes humanoid implant, cause it wasn't craftable
Added melee damage (but low) to the Digging Claws implant

Update: 4 Aug, 2019 @ 12:24am

v4.504:

Added Vanilla Animals Expanded — Cats and Dogs compatibility.
Added Compound Eyes humanoid implant.
Modified the way the Boombeetles chemical sac works to make it more useful (works as improved vanilla grenades now)

Update: 30 May, 2019 @ 11:05pm

v4.503:

- Updated Modcheck to work with latest RW version