Crusader Kings II

Crusader Kings II

Mythos for CKII+
Showing 1-10 of 19 entries
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Update: 31 Aug, 2019 @ 1:17pm

v1.06
- Runs for CKII+ v4.8 BETA 6
- Reworked on the Werewolf Challenge. It is now based on the personal combat rating difference instead of the martial skill

Update: 28 May, 2019 @ 8:23pm

v1.05
- Bug fix: The padlock icon on the armies when they move from one province to the other, thanks to Seanpna for reporting
- Fundamantal change: The Mythos mod is no longer required

Update: 27 May, 2019 @ 8:04pm

v1.04
- Runs for CKII+ v4.8 BETA 5
- Bug fix: Giant trait conflict with CKII+
- Draconic culture has been merged with the vanilla dragon culture
- The dragon trait now gives the additional character modifiers to dragons
- The dragonborn trait has been modernized to dragonborn bloodline
- MYTH.110 event gives the patrilineal dragonborn bloodline
- MYTH.111 event gives the matrilineal dragonborn bloodline
- The blood of the gods trait has been modernized to blood of the gods bloodline
- MYTH.112 event gives the patrilineal blood of the gods bloodline
- MYTH.113 event gives the matrilineal blood of the gods bloodline
- Argos changed to demi-god
- Son of Solomon trait has been removed, as the Solomonic Blood bloodline is provided by the original game
- d_solomon_legion mercenery band has been removed
- The combat ratings for the new traits and the bloodlines have been updated
- The global revolt risks for the new traits have been updated

Update: 29 Apr, 2019 @ 8:51am

v1.03
- Runs for CKII+ v4.08 BETA4
- The additional casus belli for hellenics has been removed, thanks to VectorT for reporting

Update: 5 Jan, 2018 @ 5:23am

v1.02

  • Runs for CKII+ v4.07 BETA5
  • Zombie Law is removed
  • Zombie culture is removed along with the spawned zombie reinforcements
  • No spawned zombies when the Zombie Empire is established
  • 250 zombies are spawned only if a battle is won by a zombie character
  • Zombie trigger is once per 1000 years, for capable non-married adults, with demesne in West Africa
  • Non Manden Culture and Non West African Pagan religion make zombies harder to spawn
  • "Zombie" trait renamed to "Zombie Lord"
  • Minor rework on the traits
  • Minor rework on magic

Update: 2 Dec, 2017 @ 10:08am

v.1.01

  • Runs for CKII+ v4.07 BETA3
  • Fixed mismatch in the religion icons
  • Better icon for satanism

Update: 21 Nov, 2017 @ 7:11am

v1.00

  • Runs for Jade Dragon and CKII+ v4.07 BETA2
  • Most Mythos traits are no longer assigned to random characters
  • Satanism has become a secret religion for Vampires, initally
  • Gods are prevented from adopting secret religions
  • Vampires are prevented from adopting secret religions other than satanism
  • Convert populace spell removed - Too powerful
  • Bug fix: Chalcedonian religion in Korinthos before the Great Schism, instead of Orthodox
  • Bug fix: The Dragon trait is still inherited if one parent has it and the other perent is just from the draconic culture, thanks to The Last Roman for pointing this out

Update: 16 Sep, 2017 @ 4:44am

v0.20

  • Runs for CKII+ v4.06.5
  • Bug fix: The Crown jewels event chain now works for Mythos Religions too, thanks to Mad Nautlous for reporting

Update: 6 Sep, 2017 @ 2:34pm

v0.19

  • The New Millenium bookmark is available, as a request of The Last Roman
  • A series of other bookmarks added, in-line with CKII+
  • Djinn culture has been simplified to the levantine_arabic CKII+ culture, and is no longer allowed in ruler designer
  • Jotunn culture has been simplified to the norse CKII+ culture, and is no longer allowed in ruler designer
  • Mythos culture modifiers (except Zombie) have been removed
  • All Mythos empire special modifiers have been removed (besides it looked like a bug, as they did not correspond to any modifier group in static_modifiers)
  • Static modifiers updated, to be in-line with CKII+
  • d_helsing monthly_income reduced form 10 to 1

Update: 4 Sep, 2017 @ 3:29pm

v0.18

  • Mythos icons reworked
  • Mythos traits reworked