Stellaris

Stellaris

Timeless Lords
Showing 1-10 of 12 entries
< 1  2 >
Update: 2 May, 2020 @ 7:03pm

Updated game version to 2.6.*.

Update: 20 Aug, 2019 @ 3:14pm

Updated to game version 2.3.3

Update: 7 Dec, 2018 @ 4:13pm

Updated to game version 2.2.1

> Civic -25% Leader Experience Gain penalty changed to +15% Leader Upkeep.
> Governor trait +5% Happiness bonus changed to +5 Stability.
> Admiral trait Ship Weapon Range bonus reduced from +20% to +10%.

Update: 29 Sep, 2018 @ 7:45am

Updated game version number to 2.1.3.

Update: 23 Jun, 2018 @ 6:48pm

Updated game version number to 2.1.1.

Update: 11 Jun, 2018 @ 1:39pm

Updated game version number to 2.1.0.

Replaced Anomaly Fail Risk modifiers on the scientist trait with an Anomaly Research Speed modifier since the former will soon be outdated.

Update: 1 Apr, 2018 @ 6:00am

> Updated to 2.0.2

> Adjusted some of the modifier bonuses to be more comparable to vanilla amounts.

Update: 19 Oct, 2017 @ 1:01pm

> Almost forgot to update the civic and trait restrictions from hive mind to gestalt consciousness to account for the new ethos option.

Update: 19 Oct, 2017 @ 12:53pm

> Updated to 1.8.2

> Added additional level chance modifiers to the trait event to account for leader levels beyond level 5. Random chance increases up until level 7 before falling off dramatically between levels 8 and 10.

Update: 3 Sep, 2017 @ 8:47pm

Quick fix to random variable for civic to make sure it isn't chosen by random AI empires.