XCOM 2
Ammo and Vest Slots [WOTC]
Showing 1-6 of 6 entries
Update: 12 Sep, 2017 @ 2:01pm

v1.06:
- Added "vest" slots for faction soldiers, ie. by default they have 1 extra utility slot.
- Added ini and MCM option to enable grenade pocket on everyone. By default it's off as I think it's not balanced at all.

Update: 6 Sep, 2017 @ 9:09am

v1.05 Bug fix:
- Reapers with Tactical Rigging ability should now receive the extra utility slots like meant to
- Small fixes to squad screen selection to hopefully improve functionality.

Update: 5 Sep, 2017 @ 9:19am

- fixed some issues with reapers ammo slot / some utility slots miscounting
- Changed XCOM T-shirt to provide +5 dodge instead of will. The new will system is complicated and I don't want to mess with it, plus adding will is a bit too strong for intentionally weak item.
- Added partial MCM integration: If you have MCM enabled you should be able to flip ammo slot on and off from the MCM options. More options comin soon(tm)

Update: 31 Aug, 2017 @ 12:06pm

Fixed the XCOM T-shirt broken in previous version.

Update: 31 Aug, 2017 @ 11:21am

Fix for the initial release. It was basically a reupload of the original mod due to ModBuddy issues.

Update: 30 Aug, 2017 @ 3:10am

Initial release for the WOTC. No changes. Does not add new slots for faction soldiers by design.