Arma 3
[SP] Bounty Hunter (Malden)
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Update: 6 Oct, 2017 @ 3:17am

-RHS SUPPORT! Note: You need both USAF and AFRF mods for RHS option to appear!
-Improved enemy hunter squad waypoints. They should track player more realistically now.
-Tweaked relation gain speed
-Bugfixes and optimization
-You can now cancel helitaxi and repair team supports by calling them again (helps when AI gets stuck)

Update: 18 Sep, 2017 @ 1:22pm

-Fixed a problem with UAV/UGV groups not despawning properly after being killed
-Fixed a rare problem with repair team script
-Improved populator scripts for enemy bases and urban areas
-Added two new mission types
-Added a new upgrade
-Added three new black market locations
-Added Friendly FOB
-Added friendly relations system
-Added enemy retaliations system
-Added possibility for having up to two teammates (based on relation)
-Added wardrobe for choosing and changing your uniform
-Added an option for disabling rain to the setup window

Update: 9 Sep, 2017 @ 1:23pm

-Added a small UI element to shop, which allows you to recolor weapons that require DLC's you don't have, making it easier to distiguish between them and vanilla weapons. This is by no means a perfect solution, as you can still see and buy them, but it should help people new to the game and with less DLC conten in their disposal.

Update: 8 Sep, 2017 @ 4:50am

-Fixed some issues with the garage. There should be a lot less explosions now.

Update: 7 Sep, 2017 @ 7:05pm

-Added enemy bases, a set of very difficult locations for player to destroy. These are likely NOT going to stay as such,
as they are intended to be safe spawn points for more responsive enemy.
-Added options for base count and start time to the opening window.

Update: 3 Sep, 2017 @ 9:42pm

-Minor bugfix

Update: 3 Sep, 2017 @ 9:31pm

Minor fixes + heavy optimization

Update: 3 Sep, 2017 @ 12:58pm

Minor fixes

Update: 2 Sep, 2017 @ 6:03am