XCOM 2
[DISCONTINUED] Rising Tides (WOTC)
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Update: 5 Oct, 2017 @ 4:06pm

1.1.2

- enabled WOTC class features such as bonding
- made nearly every psionic ability interruptible (if you notice one that isn't, post it in the bugs discussion)
- Sovereign actually works now, because of this.
- fixed an issue where Feedback wasn't being applied properly
- possibly some other random tweaks

Update: 5 Sep, 2017 @ 6:31pm

1.1.1

- removed X2MeleePathingPawn override (should be fully compatible with Gotcha)
- let Ghosts (Gatherer and Berserker) Headshot The Lost (Infiltrator already does this by default)
- removed accidentally-included debugging loadouts (this is why they started with endgame armor/weapons)

Update: 4 Sep, 2017 @ 1:13pm

Update: 4 Sep, 2017 @ 7:36am

************************* PATCH 1.1 *************************
Update to War of the Chosen!
Integrate Long War Perks (Close Combat Specialist, Kubikuri)
Fix bug where directly confirming Shadow Strike from the UI (i.e. not selecting the desired tile via the cursor) would send an invalid (-1,-1,-1) vector to the Teleport method, sending units to a corner of the map
Fix issue where the melee indicator for Shadow Strike was not attached to the targeted unit
Fix missing localization for The Six Paths of Pain passive icon
Fix missing icons for Unwilling Conduits and Echoed Agony (now properly displaying swordslash placeholder ecks dee)
Extinction Event now renders the soldier who used it unconcious.