Stellaris

Stellaris

Custom Machines Static Portaits
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Update: 28 Dec, 2018 @ 4:27am

Initial Upload

Update: 22 May, 2018 @ 11:52am

Initial Upload

Update: 23 Feb, 2018 @ 11:52am

v1.3.4
-Updated to last version 2.0.0

Update: 9 Dec, 2017 @ 9:37am

v1.3.3
-Updated to latest Stellaris version
ATTENTION: NOT TESTED YET. THERE MIGHT BE BUGS OR ISSUES

Update: 26 Oct, 2017 @ 1:48pm

v1.3.2
-Hopefully fixed growth problem with my species, but they will use organic traits

Update: 15 Oct, 2017 @ 10:51am

v1.3.1
-Fixed species_names file, with name categories having used old species categories

Update: 14 Oct, 2017 @ 3:03pm

v1.3
-Removed many portraits, explanation in description
-Use base machine traits now thanks to the 1.8.2 Stellaris update
-Graphical Culture changed
-Minor bug fixes

Update: 8 Oct, 2017 @ 8:27am

v1.2.1
-Potential name fix for systems and ships classes
-Fix for recruiting armies missing for all species by removing the robotic=yes class for all three categories

Update: 4 Oct, 2017 @ 2:11pm

v1.2
-Added new species called "Elons" with different phenotypes

Update: 3 Oct, 2017 @ 11:57am

v1.1
-Added custom traits, close to the Stellaris DLC ones, due to compatibility errors for those species
-Added a namelist for traits and other categories
-Updated archetype to BIOLOGICAL for Machines