Creativerse

Creativerse

S.S.V. Elypsis
Showing 1-4 of 4 entries
Update: 15 Oct, 2017 @ 12:36pm

-Fixed minor holes in random parts of the ship causing lighting errors.
-Added animated engine windows , docking bay and main floor.
-Added more aesthethics to the engine room and wiring catwalks to make it 'visually pretty'
-Added Arc Signs to Replicators to show they are Processing
-Added Benches to containment rooms.
-Overall Redesign of bridge.
-Added bridge View-screen
-Redirected all original Bridge Arc-signs to Bridge Viewscreen.
-Added Outside Docking Lighs
-Added Communications Array to top of ship
-Added Distress Signal
-Added Mariah's Lasers
-Minor upper deck decor changes.
-Added Bio-isolation field to Med-Bay (controlled by console)

Update: 11 Oct, 2017 @ 7:44pm

Hello everyone, updating the blueprint (hopefully the final time for a long while) one last time with a few minor, and two major updates.

-Changed obsidian near corrupted Water to lighting in docking bay
-changed Block facings to help with OCD anxiety
(several floor tiles were aligned to N/S, others were aligned to E/W)
-added teleporter beams
-changed teleporter location and made platform.
-Removed Bedrock Blocks, Changed With Galactic Floor (in cubby holes)
`Galactic lamps added to containment areas
-Some lights moved to spread light more evenly
-More ligts added near Crews Quarters
-Removed secondary gun on front of ship (it looked tacky and fired wrong direction.)

Optional notes: Figured Obsidian wall can be replaced in the blueprint with Obsidian flooring and will be barely noticable. The figured obsidian walls are to block off the front of galactic sleep pods to view the backs, without players getting stuck behind walls/inside walls.

Sorry for all the changes, my OCD kicks in at random spurts and I notice other things gone wrong =]

Update: 10 Oct, 2017 @ 5:46pm

Change Log: SSV Elypsis 10/10/17
-Added TONS of detailing (Pipes, ramps, replacing repeating blocks, turning them for better patterns, (Around 3,000 blocks worth)
-Finished/Smoothed Right side of Hull, it was improperly completed.
-Evened out back side of ring, it was 4 blocks off.
-Added Sensors to some doors
-Added inside Space (1-2 blocks) from awkwardly placed Hull Exterior.
-Minor Machine Bug Fixes
-Added a roof to the bridge going to The Mariah, now looks 'space ready'
-Added extra Effects to bridge going to The Mariah.
-Smoothed out entire nose of ship, removed off-color Orange streak.
-Added more space to upper decks, spread top of hull, to better hide the obsidian block tops.
-Added fins to front of ship
-Added Grav Chambers to bottom of fins at front of ship to act as Gravitational Stabilizers.
-Added Light over bridge to Mariah, can now view bottom of ship better.
-Changed Mariah's docking light to "Green", added Trace lights to bottom of S.S.V Elypsis, activated by Captain's (Mariah's) switch, to help guide pilot in to dock.
-Fixed minor holes in random parts of the ship causing lighting errors.

Please refer to Blueprint Discussion if you have any errors/bugs.

Thank you,

Kaelym

Update: 7 Oct, 2017 @ 3:30pm

Original entry: 10/8/17