Total War: WARHAMMER II

Total War: WARHAMMER II

Attack Speed Boost & Stats
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Update: 27 Feb, 2018 @ 4:00am

Minor changes to some factions.

- Wood Elves has had some units balanced.

Update: 25 Feb, 2018 @ 2:57am

Minor changes to some factions.

- High Elves has had some units balanced.
- Beastmen has had some units balanced.
- Bretonnia has had some units balanced.

Update: 23 Feb, 2018 @ 11:56pm

Minor changes to some factions.

- Dark Elves, has had some units balanced

Update: 23 Feb, 2018 @ 7:16am

Insignificant changes

Update: 23 Feb, 2018 @ 7:11am

Insignificant changes

Update: 23 Feb, 2018 @ 7:05am

Insignificant changes

Update: 23 Feb, 2018 @ 6:57am

Insignificant changes

Update: 23 Feb, 2018 @ 4:08am

Major changes to some factions.

- Buffed units that haven't recieved buffs yet

- Tomb Kings, RoR and Missile units have been balanced
- Lizardmen, Saurus units have been balanced
- Vampire Counts, RoR and Cavalry and infantry units have been balanced
- Beastmen, RoR and Missile units have been balanced
- Bretonnia, RoR and Infantry units have been balanced
- Greenskins, RoR and Infantry units have been balanced
- Empire, RoR and Missile units have been balanced
- Chaos, Infantry and Cavalry units have been balanced
- Dwarfs, RoR and Missile units have been balanced

- Lords and monsters for every faction has been more "balanced" should be more "equal" in damage
- Some heroes for every faction has been more "balanced" should be more "equal" in damage

Update: 23 Feb, 2018 @ 1:09am

Tomb Kings DLC

- Units more balanced and tuned

Update: 22 Feb, 2018 @ 2:43am

Tomb Kings DLC

- Ushabti unit was missing from the Tomb Kings roster and is now added and edited.

General

- Some shock cavalry units have been buffed.