Total War: WARHAMMER II

Total War: WARHAMMER II

Attack Speed Boost & Stats
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Update: 11 Oct, 2017 @ 6:38pm

Insignificant changes

Update: 11 Oct, 2017 @ 6:08pm

Insignificant changes

Update: 11 Oct, 2017 @ 5:41pm

Insignificant changes

Update: 11 Oct, 2017 @ 4:43pm

Major changes to some factions.

- Buffed units that haven't recieved buffs yet

- Skaven, Skavenslaves are now faster and attack even faster with reduced damage
- Lizardmen, Skinks are now faster and attack even faster with reduced damage
- Vampire Counts, Zombies attack even faster with reduced damage
- Vampire Counts, Bats attack even faster with reduced damage
- Beastmen, Ungors attack even faster with reduced damage
- Bretonnia, Peasants attack even faster with reduced damage
- Greenskins, some Goblins attack even faster with reduced damage
- Empire, Swordmen attack slightly faster with slightly reduced damage

- Some beasts and monsters for every faction has been more "balanced" should be more "equal" in damage
- Some heroes for every faction has been more "balanced" should be more "equal" in damage

Update: 11 Oct, 2017 @ 9:37am

High Elves and Dark Elves archers have been nerfed.

- Damage reduced for ranged units of High Elves and Dark Elves

Update: 10 Oct, 2017 @ 9:26pm

- Mod uploaded to the Steam workshop