Stellaris

Stellaris

(-UI Blue Theme - Patch 1.9-)
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Update: 8 Dec, 2017 @ 10:55am

Update 2.0 Updated Mod for Patch 1.9.

Update: 17 Nov, 2017 @ 6:47am

Update 1.9: Updated font color to hopefully make it contrast a bit more against already blue backgrounds so it is easier to read. Also removed unnecessary interface files.

Update: 10 Nov, 2017 @ 5:27pm

Update 1.8:

Revamped support for Petruxa's Rebuild mods, and gave support for Additional Traditions and Expanded Traditions.

Update: 10 Nov, 2017 @ 2:46pm

Update 1.7:

  • Updated all ethic, civic, and trait icons to be 28x28 so they could be properly compressed in DX3. May/may not have been a good idea, but it's done.
  • Added support for Plentiful Traditions.

Update: 30 Oct, 2017 @ 3:05pm

Update 1.6: Made the "R" color red again versus the crappy orange taken from the vanilla highlight color.

Update: 30 Oct, 2017 @ 3:00pm

Update 1.5: Updated highlight text color to be Mass Effect "Omni Tool" Orange. See how this goes.

Update: 29 Oct, 2017 @ 3:44am

Update 1.4: changed the red text HSV/RGB to match v1per's suggestion so it is easier to see/read.

Update: 28 Oct, 2017 @ 7:21am

Update 1.3:

  • Fixed the issues with the fleet health bars. They are green again, and will remain that way.
  • Changed the "building has an upgrade" button from blue to red to distinguish it from certain tile backgrounds, like Ocean.
  • All progress bars have been changed from red to blue.

Update: 27 Oct, 2017 @ 7:39am

Update 1.2: Address certain community given requests/issues:

  • The red outlines for the regular UI boxes are gone. The player won't have to share at red on a regular basis anymore. The red outlines and boxes should now only be used for highlighted/selected UI elements.
  • Tweaked the coloring of the player, allied, and neutral UI elements for fleet/planet/spaceport/system ownership. Player elements should be blue, the neutral a light blue, and allied a purple/violet. Hopefully this will make this easier to see.
  • Completely switched the red & orange text fonts so that hopefully there is not so much overbearing red text on the screen.

Update: 26 Oct, 2017 @ 3:11pm

Update 1.1: Fully updated the Blue UI Mod to Patch 1.8 and overhauled basically everything related to the UI to make it blue and red (purple/yellow secondaries). Very little left untouched.