RimWorld

RimWorld

Wandering Caravans [v2.4.2]
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Update: 9 Mar, 2020 @ 11:36am

Version 2.4.2:

  • Updated to Rimworld v1.1.

Update: 10 Aug, 2019 @ 7:39am

Version 2.4.1:

  • Modified the inventory generation system to make the caravans more balanced.

Update: 26 Oct, 2018 @ 8:01am

Version 2.4.0:

  • Updates to 1.0.
  • Modified the inventory generation system in order to further balance the mod; inventories are now less diverse, high market value inventories are rarer, and foods much less plentiful.
  • Wandering caravans now only spawn when the maps eco system isn't full, so players can't use the caravans as a cheat to get extra meat.

Update: 31 Aug, 2018 @ 3:04pm

Version 2.3.5:

  • Updated to B19.

Update: 22 Dec, 2017 @ 1:07pm

Version 2.3.4:

  • Balanced all the wandering caravan incident frequencies by slightly reducing them and adding minimum refire days, due to player reports of the incident being fired too often.

Update: 22 Dec, 2017 @ 12:59pm

*ignore*

Update: 11 Dec, 2017 @ 1:36pm

Version 2.3.3:

  • Modified the spawn range of wandering caravans that have base animals which do not spawn wildly.

Update: 25 Nov, 2017 @ 4:40pm

Version 2.3.2:

  • Allows wandering caravans to be generated with inventories based off of modded non-orbital trader kinds.
  • Re-added the "jump to location" option for wandering caravan spawn notification letters.

Update: 23 Nov, 2017 @ 11:10pm

Versions 2.3.1(2):

  • Fixed a metadata mistake (version 2.3 was being displayed in the mod manager, not versions 2.3.1).

Update: 21 Nov, 2017 @ 11:45pm

Version 2.3.1:

  • Added a small hotfix that was causing the wandering caravan chase incident to spawn an animal without an inventory.