Killing Floor 2

Killing Floor 2

Crystal Caverns
Showing 1-10 of 15 entries
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Update: 24 Aug, 2018 @ 7:45am

-Fixes to collision
-Eliminated all perching points
-Fixed paths where large zeds could not get through
-Fixed paths where zeds would get stuck trying to get into the map

Update: 9 Jul, 2018 @ 1:47am

-Fixes to splattermaps
-Minor pathing fixes
-Simpler skybox for performance and looks, around 90% less tris (probably more I just couldn't be bothered to do the maths properly)

Update: 20 May, 2018 @ 10:10am

- Map name has been changed to kf-crystalcaverns_new_NOTAGS

Update: 20 May, 2018 @ 9:56am

Update: 20 May, 2018 @ 9:19am

- Finally is tagged as maps, so people can find it

Update: 4 Feb, 2018 @ 10:28am

- Fix for pathing

Update: 4 Feb, 2018 @ 4:42am

- Replaced the chapel area with a rockfall
- Smoothed out the mine's floor
- New ways in and out of the spider area

Update: 12 Jan, 2018 @ 6:04am

- Updated music so "Pandemic" and "Welcome to violence" play

Update: 11 Jan, 2018 @ 3:36pm

- Fixed yet another problem I made

Update: 11 Jan, 2018 @ 1:29pm

- Further mesh fixes and performance improvements