XCOM 2
WOTC Show Enemies and Terrain on Mission Planning
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Update: 30 Oct, 2017 @ 3:53pm

Fix bug where Plots and Biome info was not displayed unless you construct a ShadowChamber.
Now Plots and Biome should appear even without ShadowChamber.

Update: 30 Oct, 2017 @ 3:00pm

Update:
-Added backgrounds to text
-Added Plot and Biome display in the TopRight
-Conditionned Biome Displaying by its existence

For Information:
Plots = Mission Location Type
Biome = Vegetation Assets Modifier, can be Tundra / Temperate / Desert

ToDo's:
-Change Text Color
-Modify Panels

Update: 29 Oct, 2017 @ 4:46am

Added bAnimateOnInit=False to UIText thanks to Robojumper suggestion.
This makes it so the text is displayed directly instead of waiting fade in animation to kick in, and displaying the text an eternity after having entered the Squad Select Screen ^^
Thanks Robojumper :-)

Update: 28 Oct, 2017 @ 4:00pm

Added SitrepDisplayOffset (configurable in XcomWOTC_UIShowEnemies.ini) in order to offset enemies list when mission gets a sitrep.
This is made to avoid enemies list overlapping sitrep display.

Update: 28 Oct, 2017 @ 3:20pm

Update: 28 Oct, 2017 @ 2:07pm

Update: 28 Oct, 2017 @ 1:37pm

Update: 28 Oct, 2017 @ 11:16am

Update: 28 Oct, 2017 @ 10:26am