Arma 3
Earplugs
Showing 1-8 of 8 entries
Update: 16 May @ 11:33am

- fixed minor issue
- improved notifications
- earplugs are now removed if ACE Hearing was enabled via CBA settings

Update: 16 May @ 9:36am

- Earplugs can now be used with ACE as long as ace_hearing_enableCombatDeafness is disabled

Update: 15 Mar @ 3:15am

- Fixed missing units and weapons entry in CfgPatches

Update: 5 Mar @ 12:26pm

- fixed default class in CfgNotifications being changed
- Added notification showing incompatibility with ACE
- Key bind will not change volume if ACE is loaded
- Volume reduction coef. setting has been adjusted
- Minor optimizations
- New key

Update: 6 Nov, 2017 @ 8:52am

- fixed conflict in CfgPatches

Update: 3 Nov, 2017 @ 1:02pm

Update: 3 Nov, 2017 @ 1:00pm

- renamed

Update: 3 Nov, 2017 @ 12:59pm

- release