Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

SSNE Remastered Weapons Resource
Showing 1-5 of 5 entries
Update: 21 Jan, 2018 @ 10:38am

- ADDED SIRIAN POWER GUN !!!11

Update: 11 Nov, 2017 @ 6:35am

Update: 10 Nov, 2017 @ 11:38am

Update #02
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Pistol draw (Activate) animation is faster
Double shotgun's particles is fixed on FP/TP
Cannon's specilaruty was reduced
Bullets on DUzis is on right position ( Visible on 4:3 monitor/res )
Fixed Serious Bomb's specilaruty and fuse animation
Sniper sound is now not so quiet
Chainsaw's arm is set on different position
Changed Minigun's position
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Sorry for such a dumb troubles but tha's why comments are allowed.

Update: 7 Nov, 2017 @ 1:33am

Update #1 Major
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- Pistol damage is set back to 10
- Single Pistol using different animation
- Changed on almost every weapon the Rendering
- Chainsaw using original teeths
- Bobbling is changed below 1.3
- Remade a Double Shotgun Fire animation
- Resized almost every weapon, (_Item), (_ForItem)
- Particles are reversed, weapons is using SS1Ammo
- Ammo particle (SSNE_Atomic) reduced to smallest variant
- Every weapon support blood decal (Blood UVMap)
- Specularity has reduced on almost of weapons
- Remake the "Fire" animation on Rocket Launcher

Update: 6 Nov, 2017 @ 1:35am