Stellaris

Stellaris

Endgame Unity
Showing 1-10 of 16 entries
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Update: 14 May, 2019 @ 10:18am

Bugfix: Increased robot build speed for non-machine empires should now be functioning as intended.

Update: 21 Mar, 2019 @ 10:45am

Updated for v2.2.6: Fixed the megastructure build cost multiplier.

Update: 20 Mar, 2019 @ 6:54am

Bugfix: Edicts are no longer visible (and therefore can't be activated) until you have researched ascension theory.

Balance: Unified Diplomats only gives +1 influence per month per level.

Update: 15 Mar, 2019 @ 1:38pm

Bugfix: It is no longer possible to get more than one iteration of the empire modifier that gives species modification cost reduction.

Update: 26 Feb, 2019 @ 4:40pm

Bugfix: Machine empires now correctly see an increase in pop build speed from "Roboticists".

Exploit avoidance: Maximum change in species modification cost from this mod is now -25%.

Update: 26 Feb, 2019 @ 1:04pm

Update for v2.2.4

Update: 30 May, 2018 @ 4:06am

Initial Upload

Update: 23 May, 2018 @ 12:55pm

Initial Upload

Update: 2 Apr, 2018 @ 1:26pm

Initial Upload

Update: 29 Mar, 2018 @ 3:48pm

Initial Upload