Arma 3
Cartridge Cases
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Update: 15 Jan, 2018 @ 11:18am

I looked at my code and thought: "What kind of me did it write?". Oh, it's you.

Update: 14 Jan, 2018 @ 8:47am

Still not working

Update: 14 Jan, 2018 @ 8:30am

I'm just retarded today

Update: 14 Jan, 2018 @ 8:20am

Accidentally updated

Update: 3 Jan, 2018 @ 9:19pm

Hotfix: Cartridge duplicated for some static HMG

Update: 29 Dec, 2017 @ 7:40am

v.1.2.1
Fixed: The MX rifles make a "case hitting the ground" sound
Improved: Adjusted fall trajectory of the cartridge case

Update: 27 Dec, 2017 @ 8:27am

v.1.2.0
Fixed: Sounds playing for throw and put
Fixed: Cartridge cases stuck in walls
Improved: Surface angle check for final position
Improved: Roll out simulation function

Update: 20 Dec, 2017 @ 10:50am

Fixed: Settings menu position

Update: 16 Dec, 2017 @ 7:06am

v.1.1.8
Improved: Code performance
Fixed: Setting menu not unload completely in high load missions
Fixed: Cartridge cases immediately disappear when stuck in half surfaces
Fixed: With some reason cartridges have wrong position altitude on some maps
Fixed: Script error about missed intersect object
Fixed: Cartridge cases fly through vertex higher than it must be

Update: 7 Dec, 2017 @ 10:27pm

v.1.1.7
Added: sound to dropped shells
Added: cartridge sprite for some vehicle weapons
Improved: accuracy of the calculation position
Improved: the correct position check functions
Fixed: incorrect mod load order
Fixed: sometimes shell spawn in the air