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It uses different memory points (cartridge_pos/cartridge_dir instead of nabojnicestart/nabojniceend), so something like _cartridgeStart = getText (configfile >> "CfgWeapons" >> _weapon >> "cartridgePos"); and _cartridgeEnd = getText (configfile >> "CfgWeapons" >> _weapon >> "cartridgeVel"); or similar solutions should™ work with GM and any other mod using custom memory points.
It would make this already amazing mod even more amazing.
playing on MP on a dedicated server
When running as server-mod I can see the settings and everything just fine, even "#aacc debug true" is working, there is just no cases appearing.
You need this client and server side in the -mod command line
7:31:41 "@AACC: Not on the server side"
i assume its the reason why Im getting some bugs
Also noticed that when reloading with m240b from RHSUSAF it drops all the cases onto my position than having the cases pile up naturally next to me.
"Sound: Error: File: A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_01 not found !!!"
Other than this works really well set serverside, thank you
Sorry for not explaining well, sometimes it's hard to make me understand, I'm sorry my English is not the best.
The Army testing and rejection Caseless Ammo, and instead began to test the CT Ammo (cased telescopic) with a good acceptance and possibilities of being adopted in the future, these ammunitions are similar, the only difference is that the CT ammunition ejects plastic case when firing.
Bohemia release ArmA 3 pointing to a futuristic conflict in the year 2030, I take advantage of it in several ways, to do something different, so that the weapons look more futuristic when using caseless ammo, incidentally improving performance, etc., etc.
But the truth is that nobody uses caseless ammunition, and it would be great if someone could correct and / or add this plastic case as if it were CT ammo.
CASEless.
If it drops a plastic case, it is... cased. If it is caseless, nothing will drop (besides maybe a belt link). It's quite simple and literally in the name of the round/design.
https://www.youtube.com/watch?v=LUZUGAS4rjM
https://4.bp.blogspot.com/-6D5g_2tr0s4/W0NLQT1rAZI/AAAAAAABgdY/df8tDMjRbRomgEOc5Z5920yk_zCMxjPrQCLcBGAs/s1600/9%252C3x64%2BBrenneke.jpg
9.3X63
2. Supports this mod shell ejecting from vehicles like for example the CUP Lav or the AMV7-Marshal