RimWorld

RimWorld

Rimstation 13 - A New Shift Begins
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Update: 24 Oct, 2018 @ 9:08am

[Auto-generated text]: Update on 10/24/2018 5:08:24 PM.

Update: 22 Oct, 2018 @ 1:39pm

• Space Carp Eggs no longer freeze to death above -100c.
• Robots now bleed oil.
• Crafted bots are now the proper faction, sorry about this but this won't apply to previously crafted bots. Feel free to delete them and spawn some new ones to compensate.

Update: 22 Oct, 2018 @ 8:19am

• Fixed a bug that made buckets uncraftable.
• Fixed a bug that made Robotics red due to a "health issue" (Robotics still isn't used for now).

Update: 22 Oct, 2018 @ 3:27am

• Increased Jumpsuit cold resistance from 5 to 20 across the board.
• Increased Firesuit cold resistance from 5 to 20.
• Added 2 space heaters to starting scenario loadout.
• All starting pawns are now classed as Engineers, guaranteeing an Engineer Hardsuit is equipped at start.

Update: 22 Oct, 2018 @ 3:14am

• Ore Redemption Machine now uses Mining skill as intended.
• Added Cleanbots.
• Added M.U.L.E's.
• Added Robotics Workbench. (Uses Auto-lathing Worktype for now)
• Added Exosuit Fabricator. (Uses Auto-lathing Worktype for now)
• Added Bucket.
• Added Slot Machine.
• Added Arcade Machine.
• Removed Vanilla Joy objects.
• Added ChemMixer.
• Added Bicaridine.
• Added Cyborg Arm.
• Added Surgery to implant Cyborg Arm (try punching).
• Updated Autolathe texture.
• Added Plasteel smelting recipes.
• Added Proximity Sensor.

Update: 20 Oct, 2018 @ 4:43pm

• Catwalks have been moved to the floor category.

• Catwalks now use the correct blueprint.

• Plants can now be grown on the grass terrain.

• Doubled the fertility of Hydroponics Trays.

• Space Carp should now breed properly.

• Lowered Space Carp hunger rate.

• Space Carp now fertilise eggs properly.

Update: 19 Oct, 2018 @ 10:46pm

• You now start with 800 steel and 10 airlock electronics.

• You now start with more food and pre-assembled machinery.

• Buffed power generation of the portable generator.

• Massively increased scrubber/siphon power on all variants.

• Fixed meatwheat/wheat grinder recipes.

• Removed duplicate potato. If you grew any potatoes but couldn't use them, they should now be called "deprecated potato" you can eat them raw or destroy them.

Thank you to everyone that hung around to help me find and fix these issues. The door-on-wall bug will be fixed as soon as I can figure out what's causing it.

Update: 19 Oct, 2018 @ 7:09pm

• Increased SMES storage to 200k

• SMES Unit now requires the correct circuit board

• You can now build floors under lights, temporarily you will be unable to build lights on any vanilla terrain such as the stony soil that appears on asteroids occasionally or potentially the rough stone that is revealed when you mine out rock. This will be fixed properly next patch.

• Added Fake Walls, both regular and reinforced. Due to Tynan's potato code they don't mesh perfectly but they look decent enough.

Update: 18 Oct, 2018 @ 7:40pm

[Auto-generated text]: Update on 10/19/2018 3:40:42 AM.

Update: 17 Oct, 2018 @ 8:44pm

[Auto-generated text]: Update on 10/18/2018 4:44:41 AM.