Cossacks 3

Cossacks 3

OCMOD4
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Update: 8 Feb, 2020 @ 4:13am

Version 1.28

Town Centers limited to 4.
Stables limited to 8.

Update: 7 Feb, 2020 @ 3:20pm

Version 1.27a

Rebalance slows all production rates to prevent fast reinforcements forcing draws.
This of course affects reinforcement for attacks too
but winning an open field battle decisively
allows a player to press a final attack before
defenders reinforcments become a significant factor.

Update: 6 Feb, 2020 @ 8:31pm

Version 1.27

18th C troops production rates reduced to in turn reduce reinforcement rates after large battles.
Should reduce stalemates caused by rapid reinforcments after large battles.

Update: 5 Feb, 2020 @ 3:33pm

Version 1.26g

18th C Dragoons - Hit points corrected.
Were lower than 17th C dragoons.

Firing rate and range buffed slightly.

Update: 5 Feb, 2020 @ 11:51am

Version 1.26f

18th C Dragoons - Hit points corrected.
Were lower than 17th C dragoons.

Update: 3 Feb, 2020 @ 1:43pm

Version 1.26e

Balancing - Sharpshooters buffed with extra range.

Update: 1 Feb, 2020 @ 2:03pm

Version 1.26d

Balancing - Cavalry produce slightly slower.

Update: 30 Jan, 2020 @ 6:21pm

Version 1.26c

Outerrmost mines (outliers) not so quite so far out on 4x and 2x maps.
Hungary light cavalry buffed to match 18th C drags.
Hungary hussars become 18th C hussars and are buffed to match.

Update: 25 Jan, 2020 @ 3:00pm

Version 1.26b

Multicannon buffed. Shoots faster and does more damage.
Armor gives lesser protection against multicannon than previously.

Update: 24 Jan, 2020 @ 12:52am

Version 1.26a

Stone wall allowance increased to 320 sections.