Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

The Last Stand of Greece Patch 20
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Update: 25 Jun, 2019 @ 9:23am

NEW CONTENT

-A new unit for the Odrysian Kingdom, Thrakes Xystophoroi (Thracian Lancers)
-One new mercenary unit, Mistophoroi Bithynoi Pezoi (Mercenary Bithynian infantry), avaialble in the province of Hellespontos
-Four new factions on the campaign map, the Euboian League, Melos, Paros and Naxos
-One new building chain for all Greek factions, a cult of Kotys chain
-Two new historical characters, Kritolaos of Megalopolis for the Achaian League and Attalos III of Pergamon
-New (deceased) characters in the family tree for Pergamon and Bithynia

CAMPAIGN CHANGES

-The Achaian League no longer controls Euboia and Melos
-Athens no longer controls Paros and Naxos or Andros, they now control Lemnos (Myrina)
-Pergamon now controls Sestos, Smyrna, Ephesos and Andros, they lost Myrina
-The Odrysian Kingdom lost Sestos
-Rome now controls Ikaria
-Ikaria, Smyrna, Ephesos and Samos were removed
-The Odrysian Kingdom got a starting fleet
-The following settlements were expanded:
*Lavrion
*Naxos
*Kypsela
*Perinthos
*Maroneia
*Kydonia
*Samos
*Kos
*Kolossai
*Ephesos
*Thessaloniki
*Delphi
-The starting army of the Aitolian League got its units changed
-Reworked the mercenary pool of Hellespontos, instead of the basic Greek pool, there is going to be a mix of Thracian and "proper" Greek units, with some Bithynian influences aswell

BALANCE CHANGES

-Slight buff to the stats of the Aitolian pirates
-The "Growing Superpower" trait and the Attalid economy were nerfed
-Reduced the income from trade

VISUAL IMPROVEMENTS

-Changed the model of Cornelius Scipio Nasica

Update: 20 Apr, 2019 @ 10:09am

HOTFIX

-Fixed a bug that would cause the Athenian economy to lose millions per turn

Update: 9 Mar, 2019 @ 6:22am

NEW CONTENT

9 new Rebel factions
-Epanastatemenoi Thrakes (Thracian Rebels)
-Epanastatemenoi Bithynoi (Bithynian Rebels)
-Epanastatemenoi Makedones (Macedonian Rebels)
-Epanastatemenoi Athenaioi (Athenian Rebels)
-Epanastatemenoi Thebaioi (Theban Rebels)
-Epanastatemenoi Korinthioi (Korinthian Rebels)
-Epanastatemenoi Argeioi (Argive Rebels)
-Epanastatemenoi Spartiatai (Spartan Rebels)
-Epanastatemenoi Kretes (Cretan Rebels)

- Two new units for the Spartan Rebels only, Spartiatai Doryphoroi (Spartan Spearmen) and Spartiatai Hoplitai (Spartan Hoplites)

BALANCE CHANGES

-Buffed the Attalid economy
-All elite units now take 4 units to recruit, some upper mid tier units like Thorakitai Xiphophoroi and Protostates take 3 turns to recruit instead of 2

MISC

-The Athenian naval buff is now applied correctly
-Improved the structure and visibility of the recommended difficulties in the faction selection screen

Update: 18 Nov, 2018 @ 9:22am

NEW CONTENT

-A new unit for Macedon, Symmachoi Thrakes Hippeis (allied Thracian Horsemen), replacing Xystophoroi
-A new unit for Rhodos and Thessaly, Epilektoi Xiphophoroi (picked swordsmen), also available as a general's bodyguard
-Many new historical descriptions for various units
-New information text for Thessaloniki

CAMPAIGN CHANGES

-Aigion was expanded to have an open air market
-Elis was expanded to have a Holosideros barracks
-Mantinea was expanded to have cattle pens
-Knossos was expanded to have a muster field
-Gortyna was expanded to have a farm (Growth has been adjusted in all cases)
-Upgraded the port in Kydonia to a military wharf
-Upgraded the main settlement in Olympia
-Upgraded the main settlement in Mantinea

BALANCE CHAGNES

-Bithynoi Pezoi can now form shield wall

ROSTER CHANGES

-Xystophoroi removed from the Macedonian roster
-Xystophoroi added to the Athenian roster
-Thrakes Peltastai added to the Bithynian roster

MISC

-Increased the unit quality of Thrakes Peltastai, Elafrioi Kretes Pezoi and Kretes Doryphoroi
-Macedon now has a recommended difficulty in the faction selection

Update: 3 Nov, 2018 @ 1:30pm

NEW CONTENT

-A new unit for Bithynia, Bithynoi Hippotoxotai (Bithynian Horse Archers)
-A new unit for the Odrysian Kingdom, Thrakes Doryphoroi (Thracian Spearmen)
-A new unit for the Achaian League, Achaioi Hippeis (Achaian Horsemen), replacing Politai Hippeis in their roster
-A new unit for Krete, Kretes Doryphoroi (Cretan Spearmen)
-A new unit for Krete, Elafrioi Kretes Pezoi (Cretan Light Infantry)
-A new unit for Krete, Kretes Leistes (Dieres and Trieres)
-A new unit for Krete, Epilektoi Kretes Leistes (Trieres and Tetreres)
-Kretes Toxotai got naval versions (Hemiolias and Trihemiolias)
-Auxiliares Sardinei Sagittarii got naval versions (Hemiolias and Trihemiolias)
-Thrakes Leistes got a Trieres version
-A new officer variant for all Greek Pirate units
-Heinrich von Preußen's Building Chains Expansion mod is included
-A new campaign mechanic has been added, after a certain number of turns, a Roman Fullstack will spawn (only once per campaign, thanks to Boicote for helping me out with this)
-Krete is now a playable faction

BALANCE CHANGES

-The Periokos Camp chain will provide 2 units of Bithynoi Doryphoroi as garisson together with the 2 units of Eastern Archers to put it in par with the garisson composition of other Greek factions
-Reduced the price of the Thureophoroi Xiphophoroi from 670 to 650
-Reduced the price of the Bithynoi Xiphophoroi from 620 to 600
-Euzonoi Thureophoroi will be avaiable from the "light" chain instead (Mercenary Camp instead of Hoplite Barracks)
-Added 1 extra Elafrioi Hoplitai unit in all buildings that have 1 already as garisson for Athens, bringing the total up to 2 in order to put it in par with the garisson composition of other Greek factions
-All factions that have the Thureophoroi will now get a unit of Thureophoroi in their city garissons

CAMPAIGN CHANGES

-The port in Kalkis was upgraded to a Fishing Port in order to increase the food production of the Achaian League at the start
-The starting army of the Odrysian Kingdom got 1 extra unit (Thrakes Doryphoroi)
-The starting fleet of Krete was changed in order to feature the units of the new naval roster
-The Achaian Army at Aigion got the Politai Hippeis unit replaced with the new Achaioi Hippeis unit

VISUAL IMPROVEMENTS

-Re-did all maps on the faction selection screen
-Improved the Thureophoroi Hippeis unit card
-Improved the Thorakitai unit card

MISC

-Fixed the unit group of the Rhodian Slingers
-Localisation fixes

Update: 18 Oct, 2018 @ 5:21am

MISC

-Improved the diplomatic relations between the Thessalian League and Rome in order to reduce the chances of a Roman attack when playing as the Thesalian League

Update: 16 Oct, 2018 @ 11:57am

NEW CONTENT

-A new unit has been added, Aitoloi Pezoi (Aitolian Infantry) available to the Aitolian League only and as a mercenary unit in the provinces of Boiotia and Aitolia

ROSTER CHANGES

-Thureophoroi replaced Hoplitai in the roster of the Aitolian Leauge

MISC

-Seleukidai and Koinon ton Aitolon now have a recommended difficulty on their selection screens

Update: 16 Sep, 2018 @ 9:26am

ROSTER CHANGES

- Hypaspistai and Epilektoi Xystophoroi were removed from the Macedonian roster
- Thureophoroi replaced Hoplitai in the Thessalian roster
- Vigiles and Pedites Auxiliares were removed from the Roman roster

NEW CONTENT

- A new unit (Epistratoi Thureophoroi) has been added, only available in Greek garrisons (excluding Bithynia and the Thracians). Every minor settlement gets one unit of them, while provincial capitals get 2, Epistratoi Hoplitai are reduced to 1 unit in provincial capitals from previously 2
- A new unit, Auxiliares Thureophoroi was added for Rome

VISUAL IMPROVEMENTS

- Improved the Thorakitai unit card
- A new unit card for the Iphikratous Peltastai
- Reskin for the Logades Xiphophoroi (added cloaks)

FIXES

- Fixed the recruitment of the Auxiliares Thessali Equites unit

BALANCE CHANGES

- Increased the cost of the Thureophoroi Hippeis from 630 to 650

Update: 13 Sep, 2018 @ 12:27pm

CAMPAIGN CHANGES

-Upgraded some starting buildings for Rome and the Achaian League
-All mercenary hoplites were replaced by mercenary thureophoroi (veteran hoplites are still available)

MISC

-Odrysian Info Text on the faction select screen has a recommended difficulty

Update: 9 Sep, 2018 @ 10:22am

CAMPAIGN CHANGES

-Removed Forced March, as the AI does not use it well and it results in a lot of running up and down while chasing an army
-Upgraded/Changed some starting buildings

MISC

-AI tweaks