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Ah gotcha, my mistake. I had just yesterday watched the almost 2h long Kings & Generals video on Sparta's decline from the aftermath of the Peloponnesian Wars through Rome's conquest of Greece. I think I misremembered some of the info I'd watched. Whoops haha
im sending you some rewards, hope this helps!!
awesome time to invade Sparta as Rome again!
300? yeah right,
?
Can you be more specific?
yeah this is intentional, otherwise the AI would use it on 5unit strong armies running around the map(raiding for a turn or two, then fleeing again) without them actually doing anything more useful (ie trying to take settlements)
Regarding the AI, I explained you below how the experience has been for me, hopefully it was a "one-off" for you
I'll re-try another faction, for 30 turns now AI has been scared to attack me, but is running away if I begin to chase them...
Have you thought about putting that UI and making it it's own separate mod ? you'd get a lot of subscribers as it really is a clean looking UI, the Roman red buttons are nice, but the Seleucid blue's are even better...
About your first point (namely the AI armis moving around back and forth for no reason), I have rarely seen it in my campaigns, fullstacks or large armies in general will generally attack settlements or your armies, having armies running around the map is something that I have also seen on the vanilla Grand Campaign for example, though this (for me at least, has been a rare occurance)
Regarding your second point, Macedon will generally be able to take away quite a few settlements from Rome, though Rome will control the Western Portions of the map (Epeiros and Ambrakia provinces), but there have been instances where the Macedonians were defeated.
At least this is what I have seen in my playthroughs, I don't know if you are/were running other mods alongside this one that modified AI Behaviour or some campaign parameters