RimWorld

RimWorld

ActiveResponseTraining
Showing 1-6 of 6 entries
Update: 25 May, 2020 @ 4:46pm

[Auto-generated text]: Update on 5/25/2020 7:46:26 PM.

Update: 4 Dec, 2018 @ 5:54pm

[Auto-generated text]: Update on 12/4/2018 8:54:02 PM.

Update: 20 Oct, 2018 @ 8:35pm

[Auto-generated text]: Update on 10/20/2018 11:35:15 PM.

Update: 23 Sep, 2018 @ 10:01am

[Auto-generated text]: Update on 9/23/2018 1:01:13 PM.

Update: 16 Dec, 2017 @ 2:13pm

Update on 12/16/2017 5:13:18 PM.

Removed cost for training shooting. Time investment is enough, and I might patch this mod when combat extended or another ammo mod comes out for B18 so that it's balanced for this cost.

Made shooting ranges unwalkable, so pawns won't be walking through them. If you load a saved game where a pawn was in the middle of a shooting range, that shooting range will be automatically be deconstructed.

Update: 10 Dec, 2017 @ 5:43pm

[Auto-generated text]: Initial upload.