Space Engineers

Space Engineers

LiDAR Guided Missile Script
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Update: 28 Jan, 2019 @ 2:10pm

  • Fixed issue with missiles not avoiding the firing platform
  • Update version to match LiDAR Mapping Script

Update: 16 Sep, 2018 @ 9:11pm

  • Added support for proximity sensors for warhead detonation. Missiles can now use a forward-facing camera or a sensor to assist in ensuring warhead detonation when nearing a target.
  • Corrected the gravity calculations for missile guidance. Missiles now more accurately find their target.
  • Fixed a bug with "Roll Speed" and "Toggle Spiral" commands not executing while missile is in flight

Update: 8 Sep, 2018 @ 8:50am

  • Removed an unused variable

Update: 7 Sep, 2018 @ 10:42pm

  • Fixed a potential issue with antennae having broadcasting disabled - script now ensures it is enabled when launching
  • Fixed a potential issue with batteries set to "Recharge-only" - script now sets them to discharge when launching

Update: 26 Aug, 2018 @ 7:26pm

  • Added collision avoidance. Missiles will now avoid colliding with the platform that fired them.
  • Added configurable settings for the initial launch power for missile thrusters, found in the top portion of the script.
  • Added missile sequencing. Missiles may now be fired in a user-defined sequence. See guide for details.

Update: 11 Jul, 2018 @ 2:29pm

  • Added a configurable setting in the top of the script to set the number of ticks a missile will fly (after launch) before gyros and thrusters are activated.

Update: 3 Jun, 2018 @ 12:58am

  • Updated to work with new version of LiDAR Mapping Script (missile cluster support)

Update: 15 May, 2018 @ 7:50pm

  • Script now handles cases where thrusters and/or gyroscopes are turned off by default.
  • Added a failsafe in the event a timer is set to run the PB every tick in addition to the self-run property.

Update: 2 Mar, 2018 @ 1:59pm

  • Script has been updated to work with the new version of my LiDAR Mapping Script.
  • Missiles now take an additional parameter for launch / update commands:a tick count that tells the missile how many ticks to wait before launching.

Update: 14 Jan, 2018 @ 1:28pm

--Script has been updated to work with the new version of my LiDAR Mapping Script.

--Missiles now take an additional parameter for launch / update commands: the TimeStamp from the MyDetectedEntityInfo (see Usage for details).