Sid Meier's Civilization VI

Sid Meier's Civilization VI

[GS] Thule Peoples - Port Lime
Showing 1-10 of 18 entries
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Update: 11 Nov, 2023 @ 2:02pm

Fixed city styles again

Update: 16 Jun, 2020 @ 6:15pm

Fixed a minor audio issue

Update: 12 Jun, 2020 @ 2:55pm

fixed a minor lua issue

Update: 7 Jun, 2020 @ 1:23pm

Fixed errors
Reworked Dogsled Hunter (now Dogsled Raider)
Made some tweaks to the Whalebone House
Fixed shitty code
Updated Kiviuq's diplomacy module to my new standard.

Update: 5 Oct, 2019 @ 3:25pm

try this bad boy on for size

Update: 21 Jul, 2019 @ 8:59am

-Added Unique City Styles
-Fixed the Heavy Chariot bug
-Added new Port Lime branding

Update: 11 Jun, 2019 @ 4:57pm

Update: 11 Jun, 2019 @ 4:45pm

fixed the start biases

Update: 5 May, 2019 @ 12:51pm

Fixed Start Biases - sorry about that

Update: 3 Mar, 2019 @ 5:11pm

Updated to Gathering Storm