Sid Meier's Civilization VI

Sid Meier's Civilization VI

Better Balanced Starts [PBC LEGACY]
Showing 41-50 of 74 entries
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Update: 13 Nov, 2019 @ 12:19am

- updated version number to v9.1

Update: 13 Nov, 2019 @ 12:09am

- distance between civs relaxed a bit... hopefully leading to less clumping

- major to minor now 8 instead of 7
- minor to minor now hard 7 instead of soft 6

Update: 11 Nov, 2019 @ 11:36am

- removed old bbs

Update: 11 Nov, 2019 @ 11:20am

better and more balanced, thanks to 7d7

Update: 12 Oct, 2019 @ 2:12pm

reverted major civ algorithm, kept minor civ algorithm

Update: 12 Oct, 2019 @ 1:58pm

Update: 6 Oct, 2019 @ 11:58am

- Increased the number of possible spawns for both major and minor civs by 2 times, which should fix crashes.
- Also, because of the great number of spawns, we can start tossing minor civ spawns that dont meet space requirements which should have fixed clumping of city-states.

Update: 26 Jun, 2019 @ 8:36pm

- fixed crashes for realz this time

Update: 22 Jun, 2019 @ 11:50pm

crash fixes

Update: 18 Jun, 2019 @ 11:34pm

june 2019 patch compatability