Total War: WARHAMMER II

Total War: WARHAMMER II

Regiments of Renown - Lizardmen (Radious version)
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Update: 18 Aug, 2021 @ 1:54pm

updated for Silent & Fury dlc!

- all units available to Oxyotl

- Mist Runners: ammo -2; MA +2; MD +2; morale -5; bonus hp +6
- Red Shields, Shrouded Cohort (Skinks), Yellow Crested Cohort (Skinks): bonus hp +2; costs -100; MD +2
- Wind That Hungers: MA -2; WS AP -4; bonus vs large +3; costs -50
- Eyes in the Canopy: bonus hp -1; morale +5; MA +2; MD +4; ammo +2; missile dmg +1; costs +40
- Cohort of the Copper Sun: armour +10; MA +1; MD +2; bonus hp +3
- Temple Guard of Xlanhuapec: added "Crippling Poison" contact phase; bonus hp +2
- Yellow Crested Cohort (Kroxigors): morale +4; MD +2
- Shrouded Cohort (Kroxigors): morale +2; MD +6; bonus hp +25
- Ability "Shield Wall": duration +3s
- Ability "Strike from the Skies": AP damage +2%; Vigour -8%; duration +2s
- Ability "Show them the Way": duration +2s
- slightly increased upkeep of Mist Runners, Red Shields, Eyes in the Canopy, Temple Guard of Xlanhuapec, Wind That Hungers
- duration of contact phases "Crippling Poison" & "Blinding Poison" to 10s

Update: 1 May, 2021 @ 11:36am

updated for T&T dlc!

added unit bracing and "vegetation ignore time" for projectiles

slightly increased hit points of the following units:
- Skink Red Shields
- Shrouded Cohort (Skinks)
- Yellow Crested Cohort (Skinks)
- Eyes in the Canopy (Chameleon Skinks)
- Cohort of the Copper Sun (Saurus Warriors)
- Temple Guard of Xlanhuapec
- Shrouded Cohort (Kroxigors)

Update: 17 Jun, 2020 @ 10:18am

updated for grim & grom dlc

- red shields: MD +3; MA +1; charge bonus +2; missile resistance +5%
- yellow crested cohort (skinks): changed attribute chargeReflectorVsL to chargeReflector
- eyes in the canopy: ability "show them the way": increased active time to 14s (from 10); missile base dmg -1
- temple guard of xlanhuapec: weapon base dmg -3; AP dmg +3
- cohort of the copper sun: fire resistance +10%
- shrouded cohort (krox): weapon base dmg +2; AP dmg +1
- wind that hungers: charge bonus +1

- updated tables with new schemas

Update: 25 Feb, 2020 @ 3:07am

- fixed: Shrouded Cohort (Kroxigors) now available in RoR recruitment panel again.
- Temple Guard of Xlanhuapec now available at character level 21 (instead of 22).
- the mod is now part of Deco's Regiments of Renown series.

Update: 13 Dec, 2019 @ 3:29am

mod got updated for Shadow & Blade dlc

Update: 23 Sep, 2019 @ 3:35pm

updated for empire undivided patch!

- all units now in ror recruitment pool for all lizardmen factions
- tichi huichi's ability now also reduces charge bonus of nearby enemies and is active constantly

- rebalanced all units to better fit into the new lizardmen unit roster
- all units now available in custom battles for tlaqua, spirits of the jungle and itza
- adjusted ui_unit_bullet_points of some units
- adjusted some unit names
- unit_sets redone

Update: 8 Nov, 2018 @ 12:44pm

- updated for Vampire Coast dlc

Update: 9 Oct, 2018 @ 12:24pm

- updated unit images for "eyes in the canopy", "mist runners" and "shrouded cohort (skinks)"

ability: shields up:
- decreased vision range to -100 (from -30)
- removed specific behaviour (units no longer change formation)
- fixed unique id

ability: show them the way:
- increased duration to 8s (from 5s)
- now has range 30 and affects up to 3 friendly units

Update: 1 Jul, 2018 @ 10:09am

- set unit cap of all units to 1 (campaign & custom battles)
- added "high threat" to some units
- Eyes in the canopy: recruitment costs +20
- fixed a typo

Update: 20 Jun, 2018 @ 1:56am

- updated the mod for latest patch (Queen & Crone DLC)

- units are now available for hexoatl & last defenders in custom battle