Kenshi
Robotic Limb Crafting [Obsolete]
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Update: 29 Mar, 2018 @ 5:51pm

Decreased costs:
Basic limbs - 2 rob comps, 5 iron plates
Skeleton/KLR - 4 rob comps, 1 skel repair kit
Adv limbs - 5 rob components, 2 authentic repair kits

Update: 23 Mar, 2018 @ 2:11pm

- Vanilla Robotics Bench and Robotics Limb Crafting Bench now use the robotics skill.
- Research costs changed:
Basic: 4 Robotics Components, 10 Electrical Components, 2 Skeleton Repair Kits; 96 Hours
- Skeleton Research: 5 Skeleton Muscle, 2 Skeleton Repair Kit; 96 Hours
- KLR Series Research: 4 Robotics Components, 10 Electrical Components, 2 Motors; 96 Hours
- Research Cost: 1 Engineering Research, 1 AI Core, 4 Authentic Skeleton Repair Kits, 5 Motors, 5 Skeleton Muscles; 168 Hours.
- Crafting costs changed:
Tier 1: 3 robotic components, 5 iron plates
Tier 2: 5 steel bars, 5 robotic components
Tier 3: 7 motors, 7 robotic components

Update: 17 Mar, 2018 @ 1:48pm

- fixed wrong female mesh on steady arm right.

Update: 14 Mar, 2018 @ 11:39pm

- Bug fixed. Stead arm (right) now uses the proper slot.

Update: 12 Mar, 2018 @ 1:17pm

New Limbs:
- Thief's Arm (Left) and Steady Arm (right) added.
- Aqua Economic Limbs. Better at swimming, slightly less useful at land than the normal eco limbs.
- Power Fist Arms. Unarmed damage and strength bonus, ranged, dexterity swimming and thievery decreased.
- Swimming Legs. Modified Scout Legs. Increased swimming, decreased athletics.

- Thief Arms moved to Skeleton research
- Aqua Eco Limbs available at basic limb research and crafting bench 1.
- Power Fist and Swimming Legs available at advanced limb research and crafting bench 3.

Update: 4 Mar, 2018 @ 1:15pm

- Tiered workbenches (three levels) instead of a single bench.
- Added different costs
- Skelekton and KLR research splitted
- Industrial Lifter Arms added

Update: 4 Mar, 2018 @ 1:36am