Darkest Dungeon®

Darkest Dungeon®

Paladin 2.0
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Update: 25 Jun, 2018 @ 7:22am

-Updates to ensure Seal of Blood works properly.

Update: 24 Jun, 2018 @ 2:02pm

Changed the healing bonus on Seal of Sanctuary to a stress heal.

Update: 24 Jun, 2018 @ 12:53pm

-Made the art less cartoony.
-Judgment can be used from anywhere. Enjoy!

Update: 24 Jun, 2018 @ 11:16am

-Changes to the CoM trinkets.

-Seal of Justice now gives 60 reflection, up from 10. In addition, it allows the Paladin to guard allies with his helpful abilities. He loses 30% damage in the process.

-Seal of Sanctuary is mostly the same, except it also has a 30% damage decrease. In addition, it grants a healing received bonus to the friendly target.

-Other changes: Durations have been adjusted higher by 1 or 2 turns for Sacred Shield & other abilities.

Update: 24 Jun, 2018 @ 12:05am

Update: 23 Jun, 2018 @ 10:21pm

Update: 23 Jun, 2018 @ 7:37am

Update: 23 Jun, 2018 @ 7:26am

Update: 23 Jun, 2018 @ 6:37am

Huge, huge adjustments.

Patch 3.0!

New Palettes! Up to 5 possible colors, now.

Ability Adjustments!

-New: Sacred Shield grants a block and scaling damage reflection. It marks the target for 2 turns.

-The Zeal Damage/Healing buff lasts 3 turns total, now. The healing buff has been reduced, and the base heal itself has been buffed.

-The Paladin's self-mark lasts for 3 turns total.

New Items and Item Adjustments!

-Seal of Blood: Now grants crit and damage when marked. Reduces healing done.
-Seal of Command: Now reduces healing done in addition to its current effects.
-New: Seal of Justice: Grants 50% damage reflection and a 60% chance to stun per attack. Stacks with Seal of Command.
-New: Seal of Sanctuary: Grants 35% health and prot at the expense of 50% damage. Upon using a friendly action, it buffs the target's dodge by 15.

Update: 5 Jun, 2018 @ 12:51pm

Adjustments to abilities:

The damage/healing buff only stacks 2 times now, down from 9.

Blessing of Freedom can only be used once per turn, 3 times per fight.