Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

BFE Enhanced
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Update: 18 Dec, 2020 @ 7:57pm

A very small update that should fix players from getting softlocked in the secret area in Into the Spider's Nest if they try to pick up the pill with max health.

Update: 12 Dec, 2020 @ 5:28pm

- Readjusted the position for the cutscene witch-bride model in The Dark Bride.

Update: 12 Dec, 2020 @ 5:08pm

- Decreased the stretch size on all of the witch-brides in the BFE Enhanced levels. They're still bigger than the vanilla ones though.
- Added a visual hint for the sand walker secret in The Lost Temples of Nubia.
- Decreased the total amount of cave demons even more in Unearthing the Sun.

Update: 5 Dec, 2020 @ 10:50am

Released a small update that resaves all of the crumb data from Broken Wings in Enhanced so that they won't break from other mods that modify the crumb data from the vanilla version of the map.

Update: 19 Sep, 2020 @ 3:42pm

- Swapped the vocal war tracks back to the non-vocal versions, and the Ugh-Zan IV boss fight now uses the default boss track again. Note: The custom tracks are still included in the mod's gro file to hopefully prevent breaking people's old save files.
- Toned down the total amount of cave demon spawns in the levels.
- The Temples Night peace track will play instead of the Slums peace track after you defeat the Khnum boss in Unearthing the Sun.
- Some other minor tweaks.

Update: 26 Jul, 2020 @ 2:11pm

- Fixed the issue where the ending cutscene in Broken Wings wouldn't trigger in coop after the Biomech Major boss is killed.
- The secret mini reptiloid should now be killable on tourist and easy difficulties.

Update: 8 Jul, 2020 @ 7:13pm

Fixed some issues with the lava golem's behavior parameters.

Update: 25 Jun, 2020 @ 10:19pm

Decided to release one more small update for the mod. This update includes:

- Fixed visibility issues with a few walls in Under the Iron Cloud.
- Reapplied tactics for a blue biomech coop-only spawner in The Lost Temples of Nubia.
- Nerfed Ugh-Zan IV's health again. He now has a max hp of 30000.
- Resaved a cairo building model and restored the collision for it.
- Removed the underground fog effects in Into the Spider's Nest.
- Some minor spawn flag adjustments with a few enemy spawners.

Update: 3 Jun, 2020 @ 4:30pm

Released a small update that removes the tomb fog in the levels.

Update: 27 May, 2020 @ 9:33pm

The last major update has been released! This update includes:

- Rocketeers in the BFE Enhanced levels now have new and better AI (Thanks to Sacor for letting me use his BFE Rocketeer Attack Improvements mod).
- Small and Medium Lava Golems now have Hard+ attacks.
- Khnums in the BFE Enhanced levels will now be able to use their original 3 fireball attack on Normal difficulty mode as well.
- Most of the plasma barriers in the levels have been replaced with proper doors and gates.
- A brand new and large secret has been added in Unearthing the Sun.
- Most underground sections now have an atmospheric fog effect which should make them look a little nicer and easier to see.
- Overhauled the lighting in No Place to Hide. Now the level should look more pretty while making the time of day transition a little more sense.
- Boss support enemy spawners for Rahloom and Ugh-Zan IV are no longer infinite and will eventually run out if you want to kill them all before defeating the boss.
- Boss support enemies for the Bio-Mechanoid Major boss fight only appear in cooperative modes now.
- Added 2 more serious speed powerups in The Silent Riddler's final arena.
- Overhauled the sphinx yard fight in The Silent Riddler.
- Tweaked a few of the enemy spawn flags in some of the levels. Now highlanders will not be as common as they were before when you play on easy and normal difficulty modes.
- Some other minor tweaks to the levels.