Divinity: Original Sin 2

Divinity: Original Sin 2

Shapeshifting
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Update: 28 Aug, 2018 @ 9:43pm

PATCH NOTES
Version 2.0.0.1
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Bug Fixes

Werewolf Race
  • Fixed an issue causing the Shapeshift status to last for a duration longer than the werewolf transformation.
  • Fixed an issue with the werewolf Shapeshift status being able to be cleansed by Cleanse Form.

Update: 26 Aug, 2018 @ 11:09pm

PATCH NOTES
Version 2.0.0.0
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Balance Changes

All Forms
  • All forms have been changed to now scale with character level. The levels in which they scale are 4, 7, 9, 12, and 16.
  • Statistical bonuses increase at each tier, improving balance over the course of the game.
  • New skills are unlocked at tiers 4, 7, and 12.
  • Memory requirements for non-master shapeshifting skills have been readjusted.
  • All master forms have been granted significant increases to their statistical bonuses - they are now much more formidable.

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Bug Fixes

Beetle Form
  • Damage text on all skills now ready properly and without redundancy. (i.e no more "damage damage.")

Condor Form
  • Condor Blind is now properly based on physical armor, instead of magical armor.

Tree Form
  • Fixed an issue where many Tree form spells required a weapon to cast.
  • Fixed an issue causing Atrophy to cause many Tree skills to become unusable.

Werewolf Race
  • Fixed an issue causing the Meister/Spirit quests to not properly function with the Werewolf race.

Update: 17 Aug, 2018 @ 9:02pm

PATCH NOTES
Version 1.2.0.7
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Bug Fixes

Werewolf Race
  • Fix for werewolf race temporarily removed, as it was causing compatability issues and created an error. This will be worked on in the future.

Update: 14 Aug, 2018 @ 12:01am

PATCH NOTES
Version 1.2.0.5
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Bug Fixes

Werewolf Race
  • Speaking with your God during the Meister quest should now function correctly.

Update: 12 Aug, 2018 @ 4:58pm

PATCH NOTES
Version 1.2.0.4
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Quality of Life

Trader Marlyn
  • Trader Marlyn is now a neutral NPC, meaning she will not join the players in combat.

Update: 4 Aug, 2018 @ 9:35pm

PATCH NOTES
Version 1.2.0.3
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Bug Fixes

All Forms
  • Fixed an issue causing many skills to be uncastable while shapeshifted.

Werewolf Form
  • Werewolf form is now properly immune to decay during transformation.

Update: 4 Aug, 2018 @ 5:33pm

PATCH NOTES
Version 1.2.0.2
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Quality of Life

Trader Marlyn
  • Trader Marlyn is now located in Fort Joy proper. She can be found under the tent across from the main gate into the second half of Fort Joy.

Update: 30 Jul, 2018 @ 2:09pm

PATCH NOTES
Version 1.2.0.1
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Bug Fixes

Trader Marlyn
  • Fixed an issue causing Trader Marlyn to not appear at her location in Fort Joy.

Update: 29 Jul, 2018 @ 9:59am

PATCH NOTES
Version 1.2.0.0

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NPC Shapeshifters

There are now several NPCs that shapeshift in combat in Act 1. A complete list of what NPCs and what locations can be found in the description.
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New Form

A new form has been added, the Condor form!

Condor Form
Novice Form - Polymorph 2
  • The condor form is a physical-based form with high speed and evasion.
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Condor Skills

Gouge
AP: 2 Cooldown: 2
Attack an enemy in melee and Blind them.

Wing Gust
AP: 2 Cooldown: 3
Blast wind in a large cone, dealing damage and knocking enemies down. Also clears surfaces.

Bird's Flight
AP: 1 Cooldown: 3
Fly to a location far away.

Dodge
AP: 1 Cooldown: 4
Grant yourself or an ally a 30% increased chance to evade attacks for a short time.

Bird's Call
AP: 2 Cooldown: 4 Source: 1
Grant yourself and allies around you increased resistances, evasion and speed.
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Items

Condor Transformation Skillbook
  • The Condor Transformation Skillbook has been added, which will teach a player the Condor Transformation Skill.
  • Requires Polymorph 2 to use.
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Balance Changes

Master Forms
  • All master forms have received a +10% increase to vitality, damage, and armor.

Troll Form
  • Trollblood healing increased by 25%.
  • Troll base resistances adjusted.
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Bug Fixes

Astral Deer Form
  • Astral Deer now properly grants a -30 to warrior, rogue, and ranger skills.

Wolf and Werewolf Form
  • Howl now stuns instead of fearing. This is due to a glitch with the fear effect.

All Forms
  • Several skills have been updated to scale correctly based on weapons equipped.

Update: 11 May, 2018 @ 10:51pm

PATCH NOTES
Version 1.1.0.3
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Bug Fixes

All Forms
  • Scaling on a few skills have been corrected to better match level, weapon, or ability type.

Cleanse Form
  • Cleanse form now correctly removes Posion Skin and Troll Blood form passives.

Voidworm Form
  • Fixed an issue allowing movement while in voidworm form.

Werewolf and Wolf Form
  • Howl now applies Stunned instead of Terrified. This change is due to a glitch with the engine not accepting a custom fear effect.