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The definitive edition of the mod is now live!
Additionally, this patch came with a few much needed bug fixes, including the Werewolf bug w/ the spirit quests - The Werewolf is now fully functional!
This big update brings a large balance overhaul, including scaling shapeshifting forms! Now, all forms will level alongside with your character, learning their granted skills over time and earning stronger bonuses.
Additionally, the forms have had a memory requirement overhaul - lower level forms no longer cost 3 memory slots.
I plan to update the patch notes by the end of the week (it's a LOT) - but this update was designed to make the mod a bit more balanced, streamlined, and enjoyable.
I'll also be updating the pictures soon, both for better previews and so new players to the mod can easily locate Marlyn.
I'll be working on a fix that (hopefully) doesn't cause further issues.
The newest patch has been released - thank you for your patience. I've been busy over the past few weeks, but now they're a bunch of new content:
-The new Condor form, heavily based on speed and evasion.
-Shapeshifting NPCS. Several NPCs have been adjusted to now use transformation in combat!
-Balance Changes
-Bug fixes
Enjoy!
Recently, there was a patch that messed up the modding community a bit, but it's been fixed, then there is the holiday weekend. But I'll get back to working on the mod soon, and shortly a new form will be released.
The newest patch is out. This one was focused on fixing some annoying bugs that were brought to my attention. Thank you all for your support and feedback. Enjoy!
As it stands, it looks pretty bad for a burrowed worm to just glide along the ground while sticking out of it.
This week's patch is out. A few balance tweeks and bug fixes. Additionally, it contains some data for the next update.
This week's patch is out, a few balance tweaks and bug fixes.
Additionally, I've released an add-on to the mod, which can be found in my collection. This add-on will make transformations last until canceled.
Enjoy!