Stellaris

Stellaris

'Tactical Ship Sections'
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Update: 15 Apr, 2018 @ 2:07am

- Fixed some localisation typos on some "Tactical Realistic Ship" sections.

Update: 15 Apr, 2018 @ 1:22am

Changelog:

- MAJOR : In-built compatibility with the Realistic Ships mod
- Fixed missing AI weapon type preference in the battleship hangar/missile sections
- Fixed some wrong weapon locators on battleships and cruisers for graphical convenience
- Changed the utility slots on battleships and cruisers around on the UI so it looks smoother


Known Issues :

- Must find a way to for Titan Perdition Sections to unlock only after researching both a XL weapon AND the hull upgrade...
- Advanced Dreadnought Hull research don't show that it will unlock the new sections (but they do unlock, only the text on the research is missing)

Update: 9 Apr, 2018 @ 9:56pm

- Fixed a bug on the weapons of the Battleship Bulkhead Bow section where only one medium weapon could be used instead of two.

Update: 5 Apr, 2018 @ 1:57pm

- Fixed bug caused by some global ship designs that used sections that were disabled from vanilla

- Fixed bugs caused by wrong weapon locators on battleships and cruisers

Update: 30 Mar, 2018 @ 8:14pm

- Cleaned some code, removed some overwrites (helps with compatibility).

- Fixed typo on the Steam Workshop mod thumbnail.

Update: 29 Mar, 2018 @ 10:18pm

Added Titan hull upgrades.

Update: 29 Mar, 2018 @ 1:52pm

Fixed a typo in the section graphic mesh with some DLC ship sections.

Update: 29 Mar, 2018 @ 1:25pm

Tried fixing section graphics bug with some DLC ship sections

Update: 28 Mar, 2018 @ 10:02pm

No changes to the mod.

Figured out how Steam Workshop works.

Update: 28 Mar, 2018 @ 9:51pm

No changes to the mod.

Figuring out how Steam Workshop works...