Stonehearth

Stonehearth

Fisher Job + Archipelago Biome
Showing 21-30 of 63 entries
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Update: 8 Sep, 2019 @ 10:31am

Fixed fisher ignoring traps to work on other stuff first (priority issues)
Raw fish drops from shark varanus
Removed bucket talisman from loadouts (not needed anymore)

Update: 29 Aug, 2019 @ 5:51pm

Fixed being able to promote castway npcs
Fixed error with drinking animations

Added ace buffs/effects for food and drinks
Fisher can craft fish traps (from ace)

Update: 18 Aug, 2019 @ 3:34pm

added shark model/skin for varanus
added light to aquarium
fisher compatibility with ace fish trap

Update: 12 Jul, 2019 @ 8:00pm

Changed fisher containers recipes to use raw wood instead of crates for better mod compatibility and kingdoms without carpenters.
Changed the angry goblin giving free bucket, to a friendly goblin when playing goblin kingdom

Update: 9 Jul, 2019 @ 5:54pm

Added the fisher bucket talisman as a recipe for the goblin shaman (swamp_goblins mod)
Fixed small typo

Update: 25 Jun, 2019 @ 10:38am

Tower Defense mod compatibility added, the biome is changed into a new playable arena for that mod

Update: 19 Jun, 2019 @ 8:00pm

Fishing dock legs positioned diagonally now to avoid being vertically too long to the bottom
Templates prefixed with 🏝️ for better sorting and organization in the template list
Crab trap recolor

Update: 10 Jun, 2019 @ 12:11pm

Added boat model changes based on kingdoms, with support for modders additions.

Update: 6 Jun, 2019 @ 12:52pm

Added boats:
A fisher can craft a boat dock. After placing it, another one will magically appear on the opposing side of the water. Hearthlings can now cross over the water from one dock to another.

Update: 27 Apr, 2019 @ 12:22pm

Fixed ace bugging the crab traps