Stonehearth

Stonehearth

Fisher Job + Archipelago Biome
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Update: 5 Jun, 2024 @ 7:23am

Additions:
New trader, selling items from archipelago.


Changes:
All archipelago items properly tagged with "archipelago_made". Can be used by other modders to target them all. (e.g. shops, quests, etc.)
All archipelago items are available in shops now. Equips, decor, foods, etc.
Sand castle model updated
Cocobomb effects updated, better and with sounds


Changes for ACE:


Fixes:
Fixed Invisible Workshop Sign in the fisher crafting menu ui
Removed spam of buried treasures when using "plenty" landmark option from Extra Map Options mod
Collision box of fisher pond adjusted to avoid hearthlings floating above it


Fixes for ACE:
Bee skeps will now properly work (make honey) in archipelago seasons except on hurricane season
Fixed Papaya Smoothies being used as ingredient for recipes that needed milk
Removed duplicated cook ace recipes, moved their ace fish based recipes to seafood category

Update: 23 Mar, 2023 @ 5:48pm

Quick fix for a bug crashing saved games

Update: 21 Mar, 2023 @ 6:27am

Additions:
Hula Outfit, craftable by a weaver

Fixes:
Reworked fisher a.i., should stop some random bugs that were happening before

(for ACE mod)
Fixed the animal feed category appearing on the cook even though ACE had it moved to shepherd

Update: 27 Feb, 2023 @ 6:45pm

Ops, quick bug fix for the previous update

Update: 27 Feb, 2023 @ 6:29pm

Additions:
Geomancer recipe to craft Magma Blocks (same as the ones in volcanos)
Geomancer recipe to craft the Crab Island Landmark
Geomancer recipe to craft the Tropical Lake Landmark

Changes:
Geomancer recipes reoganized and put into a new category ("Archipelago Landmarks")
Geomancer sand blocks and sand patches now craftable and usable in any biome

Fixes:
(for ACE mod)
Fixed food items (e.g. coconuts and some others) not being recognized as food
Fixed uncraftable anchor and porthole (blacksmith recipes). Now using any ores as ingredients.

Update: 10 Nov, 2022 @ 5:34pm

Additions:
Fisher recipe to craft (vanilla) giant bone axe

Fixes:
Seaweed seeds were named hibiscus seeds
Fisher error about facing/direction

Update: 13 Aug, 2022 @ 1:46pm

Additions:
Fish stall. Input storage for 12 fish.

Changes:
Fish zones can't be draw on deep water. It can go on the water edge or in shallow water.

Fixes:
(for Firefly mod) Fixed fisher article on goblinpedia

Update: 4 Jul, 2022 @ 6:41pm

Additions:
Fishing zones. Draw it at the water edge and the fisher will be able to fish there.

Changes:
With boat docks, fisher can go fish with boats on those paths
Updated old fish images with a new fish design
Recipes from this mod now display a little fish icon next to the recipe item image

Update: 13 Jun, 2022 @ 5:51pm

Additions:
Jellyfish enemies
Seaweed seeds, so you can grow more of it (drop from seaweed or crafted by herbalist)

Fixes:
Fixed bug with seed crafting while ACE auto craft is on.

Update: 14 Jan, 2022 @ 4:30pm

Additions:
Boiled Crab recipe for fisher and cook
Mermaid mini quest challenge. Have too many fish and she will appear, not happy.

Changes for ACE:
Correctly tagged the biome flowers for the new herbalist herb system
Daylily and Oleanders (ACE flowers) can generate on the biome