Europa Universalis IV

Europa Universalis IV

[BETA] Beyond Typus Addon : Cultural Influence | Version 0.9.1.2 Maintenance
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Update: 18 Jan, 2021 @ 9:28am

Version 0.7.3.1
ADDITIONS
- !Integrated more work in Old Latin, covering the new world and more of Asia, thanks to Echrenmir again <3
- Added an event to convert Nomads without a nomadic capital to a monarchy
CHANGES
- Updated Modern Dutch DPN
BUGS
- Fixed incorrect localization id on Brittonic assimilation event option
- Fixed three missing provinces in the Bessarabian steppe nomadic homelands

Update: 28 Dec, 2020 @ 8:16am

ADDITIONS
- Added Generic Merchant Colony events
BUGS
- Added missing colonial regions to generic triggers
- Removed redundant Hellenic Romanian flag

Update: 28 Dec, 2020 @ 8:16am

Update: 26 Dec, 2020 @ 2:56pm

Version 0.7.2.0
ADDITIONS
- Added generic Slovak names
- Added generic Slovene names (both namelists provided by Inzan6, ty <3)
- Added Karluk DPN from Arga
- Added generic event to allow colonial nations to convert land to their primary via colonists
- Localized a few more South Germanic settlement events
CHANGES
- !Extended Bulgarian culture region to include Wallachia (May make a new culture here later with an integration decision later for Bulgarian empires)
- Extended Slovene cultue region to include lienz
- Updated Dalmatian to use native name
BUGS
- Updated Altaic and Mongolic DPN (Apologies to Arga, forgot about this one)
- Fixed Oberkärnten missing from Slovene culture region

Update: 23 Dec, 2020 @ 2:05pm

Version 0.7.1.0
CHANGES
- Hid Standardize German Dialects events until the core dialects are standardized
BUGS
- Fixed many culture names, wrong encoding again...
- Fixed 8264 & 8265, should've been in Markish
- Added missing parts of Greater Armenia to Iraqi Arabic
- Fixed missing colon in South Germanic localization
- Fixed Standardize German dialects decisions
- Localized above decisions

Version 0.7.0.3
CHANGES
- This update is all code related stuff, so the end user will not really see anything. I do hope that some of these changes may raise performance a little, due to the way event triggers are read from top to bottom, minimising the amount of things the game needs to check for with the culture regions moved up.
BUGS
- Not sure if this was intentional or not but allowed province ids 8264 and 8265 to be Germanised

Version 0.7.0.2
CHANGES
- Tweaked amount of provinces needed to unify Rhomaioi up to 125 from 100
- Move Olissiponion in culture list to change its colour, was too close to Karpessosion (why can't we just define this PDX?)
BUGS
- Fixed Hellenic Portuguese spawning in Extremadura

Version 0.7.0.1
ADDITIONS
- Added Hellenic Portuguese culture
CHANGES
- Rewrote Galatikos, Velgoi, Massalian, Septimanikion and Karpessosion culture regions
- Reworked Armenian and Turkish assimilations to only convert provinces with 25 or more dev instantly, they will then spread from there naturally.
BUGS
- Due to the above rewrite, the missing Galatikos areas have been fixed.
- Fixed a missing Illyrion province
- Fixed some Hellenic culture regions using accents in code for some reason

Version 0.7 (Unofficial - Now Official) (All of this has been done by Illuminati, ty for maintaining mod in my absence :)) (Hellenic!)
ADDITIONS
- Finally added the long awaited Hellenic settlement, requires Byzantine Resurgence
- Implemented/Updated many DPN for groups added by CI
CHANGES
- Flipped some Cilician lands to Coptic
- Updated some Slavic names
BUGS
- Fixed Czech spawning in any land owned by any West Slav.
- Fixed missing Frankisch area
- Fixed missing British Carribean localisation

Update: 24 Jul, 2020 @ 1:28pm

Version 0.6.1.2
ADDITIONS
- Added Czechoslovak names (Copy of Czech)
CHANGES
- Permitted GBR to form UEF for the same reasons as given previously regarding the Plantagenet Restoration
- Extended Slovak culture region by one province to make a cleaner border
BUGS
- Updated Seville's tag in the history files
- Fixed the Cornish Sheep rebellion (Cornish prayerbooks never converted Cornwall for Southerners, and AI would do it repeatedly causing hundreds of thousands of rebels)
- Fixed some bugs with the Great Abatis line
- Fixed an issue were Ireland could be released multiple times
- Fixed incorrect scopes in some event option triggers, and fixed Islands not converting via neighbours for British events
- South Slavic settlements no longer try to overwrite eachother
- Updated Kipchak names with new names

Update: 24 Jul, 2020 @ 1:25pm

Update: 15 Jul, 2020 @ 2:43pm

Version 0.6.1.1
ADDITIONS
- Added Venetian Cities to Venetian Albania
CHANGES
- Shifted some borders of South Slavic cultures (Serbo-Croat now crosses into Southern Transdanubia (Up to Lake Balaton))
- Fixed and adjusted Arabic borders in and around Anatolia
- Added event to remove Abatis line if province is no longer on the line (Shouldn't be happening but in-case a province becomes non-nomadic via means other than Russian Cossacks)
- Allowed more than one Colonial Capital (One per Super-Region now)
BUGS
- Updated Italian Duchies decisions with BT changes
- Corrected id of Glacial terrain in settlement MTTH
- Localized Adopt Arab Identity decision
- Added missing Arabic region to Arab Cultural Region (Fixes Arabicize the Populace decision being unavailable in some of the newer Arabic cultures)
- Fixed culture id on Roman Empire formation

Update: 9 Jul, 2020 @ 3:38pm

Version 0.6.1.0 (Brings some major revamps to the changelogs, adding a second number to track minor additions, and an '!' to mention things in the logs of note to aide readability)
ADDITIONS
- !Latin is here! Featuring a modified ROM formable, that is actually completable /before/ uniting the Empire, Latin cultures for most of Europe, and Dynamic province names as well (Big thanks to Echrenmir who provided all of this)
- !Added event for the Development of the Scottish identity (Basically means that the lands in the Scottish marches will change culture depending on the results of the border wars, ending in ~1480)
- !Added events for Anglo-Frisian and a new name change decision for Magna Frisia
- Added Vepsian to the map (No events yet)
CHANGES
- !Minor changes to Settled cultures MTTH. Notably no longer gives penalties for low dev, and now has penalties for remote terrain
- !Permitted humans to settle before the decision provided they dev or get a colonist
- !Shifted starting cultures in Britain to match pre-BT 12.0 borders (Meaning the East Midlands is Northern English again)
- Along with the changes above, the North-East and Cumbria are now Scottish
- Allowed GBR to restore the plantaganets, Don't think this makes a lot of sense, but I don't want forming something to be a bad idea
- Permitted Non-Arabs to Arabicize provided they accept the Arabic dialect in question (Won't convert provinces of your culture group)
- Added event to remove Phanariote greeks when no longer Greek
BUGS
- Fixed plantaganet restoration triggers, they had incorrect capitalization like the missions last patch
- Updated Ideas localization in-line with 1.30 changes
- Changed some localization to not use '[' as it throws errors
- Updated Caucasus ideas
- !Fixed Standardize Haitian Creol decision (Was non-functional before)
- !Corrected encoding of East & South Slavic scripted trigger files
- Fixed Frisian splinter event id
- Fixed IDs on Reunion Creol event
- !Fixed IDs on Bulgarian influence event
- Fixed modifier reference in East Slavic decisions file
- !Fixed every single incorrect area id reference
- !Fixed Turkey formable to actually be possible
- Updated Kurultai contitution reform
- Fixed Turkish assimilation event firing on Turkish provinces
- Localized Alania? (Already localized for me? But others are having issues)

Update: 30 Jun, 2020 @ 11:42am