Space Engineers

Space Engineers

(ARMCO) ImperialMod
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Update: 26 Dec, 2019 @ 2:56am

Added
-Tatooine (WIP, Desert of deserts)
- Ashas Ree (WIP, the Endless Forest Planet)
- Krek (WIP, Moon of Fuels)
- New Fuels: Anthracite (Found on some worlds like coal), Synthetic Fuel (Created Artifically as backup fuels)
- New Sphere-Tank for Imperial Hydrogen
- New Component "Power Generator Components", for Entry-level Power-Generators for bases.
- New Imperial Hydrogen Power-Generator, runs off Hydrogen gas, for additional power options.


Adjusted
- Concordia :
* Reworked Tiling
* Adjusted Textures slightly

- Imperial Wind Turbine Model Rebuilt
- Imperial Power Cell Model Rebuilt
- Imperial Light Factory Model adjusted for Skin Support


- Voxel changes;
* Variation in ore textures & tiling, (WIP), including tileset variance (Matching biome of planet, proper stone types)
* Very work-in-progress, there is only 1 of me, handling those textures & planets.
* New textures for some resources



Update: 30 Nov, 2019 @ 11:43am

Update: 26 Nov, 2019 @ 8:42pm

https://www.youtube.com/watch?v=aKTGPl6Kfys

Update: 12 Oct, 2019 @ 12:21pm

-- Added TIE Mangler Wing
The Mangler is a FractalSponge Design. http://fractalsponge.net/


-- Moved Particle Effect Data to Master-File, to optimize usage of Particles for sub-sections.
(Removes need for Sections to include the large particle Index file & SBCs per section, for the same exact particles. optimization!)

-- TIE Hunter is presently being Adjusted, during this.


-- Ion-Engine components Properly added to Advanced Factory Production Lists

Update: 28 Sep, 2019 @ 10:29am

- Added Maser Components to Imperial Advanced-Factory list (MasterFile Update)


- Added Nssis Clawcraft (Chiss) Kit
- Added Chiss Engineer (Keen Cosmetics Enabled)
- Reworked TIE Cockpit Seating with Custom Animation & New Chair
- Further Adjustments to Imperial Characters

Update: 17 Sep, 2019 @ 9:37pm

Speederbike made Pilotable (More updates on that later on)
Speederbike Engine noise, switched to proper audio
Vengeance Frigate: Added Bridge unit (1 of 2), and Dedicated Antenna model \ block
Fixed Pilot Helmet issues in animations
Adjusted Character Model 1st-Person Clipping Issues, to be less troublesome for users (such as looking downward, or high-G Piloting)

Update: 2 Sep, 2019 @ 10:14pm

- Adjusted Imperial Pilot Suit Model

- Added Imperial Specialist Character
* Slightly different stats, due to difference in purpose.

- Added Imperial Miner Character (very subject to edits)
* Different stats, focused on Carrying capacity & hydrogen usage, lower oxygen-capacity but reduced oxygen drain.

Update: 29 Aug, 2019 @ 5:18pm

ISD Part set & models (For full scale), Isolated out of ImperialMod, till Optimized.
This should speed load times, and remove a lot of stuttering.
Economics Values on Modded Ammo from Mod Adjusted, bare-min, to account for Economy System

Update: 24 Aug, 2019 @ 2:39pm

- Further Adjustments.
- New "Sub-Factory" for small-grid, 5x3x7, to extend Small-grid production options.
(Can not replace Light-Factory Production on Large grid)

- New Guild Controller block, to correct upside down Guild Spawns.

Update: 18 Aug, 2019 @ 2:34am

Patch to Adjust dropship & shuttle Gyro power & engine emissive colors
- Added Sound hopefully to Guild Turrets